Star Wars The Old Republic’s gives love to non-subbers in today’s update

    
17

It’s a big day for Star Wars The Old Republic – well, maybe a medium day. Though today’s patch comes emblazoned with the forgettable 5.10.4 moniker, the update itself is a bit of an overhaul of the MMO’s monetization system. The game will still offer free-to-play, preferred, and subscription status, but BioWare says it’s going to “show some love” to non-sub players.

What kind of love? Preferred and F2P will see their credit cap raised to 1M creds, meaning they can stockpile more cash (and buy larger items on the market). Medical Probes and Quick Travel are being removed from the market, allowing non-subbers to revive where they died and quick travel without fussing with the paid consumables. And most dramatically, non-paying players get more hotbars.

“Quickbars are another feature that has been limited between the various account types. Currently Subscribers have six available to them, while Preferred have four and Free-to-Play accounts have just two. When this system was initially designed, only four at most were available. Keeping this in mind, we’ll be adding an additional Quickbar for both Preferred and Free-to-Play accounts – increasing the number to five and three respectively. With this addition, players will be able to have more abilities, Mounts, and Mini-pets available to them for immediate use.”

Worth noting here is that BioWare is currently heads-down working on the Onslaught expansion due out this fall. Servers are expected to be up today around noon EDT with the monetization patch.

Source: Twitter, preview
Advertisement

No posts to display

newest oldest most liked
Subscribe to:
Reader
MightyForty77

Great update! First BitRaider was on a loop for several hours, then, after I kicked it away to hell, normal updater was on a loop for yet another several hours… After half a day of unsuccessful patching I finally uninstalled the damn thing and solved the problem. Keep up the great work Bioware! Cannot wait for Onslaught!

Reader
mpandu.nky

Game desperately needs a graphics remaster. Pleaaase

Reader
Julie Smith

My question is, how long will this “update” lasts???

PlasmaJohn
Reader
Patreon Donor
Loyal Patron
PlasmaJohn

Love? More like a brief acknowledgement and a disgusted sniff. The concessions are laughably bad.

But I’m torn. Is it Bioware’s ineptitude or EA’s towering greed? It’s glaringly obvious that somebody over there simply doesn’t get why F2P programs work. But stir in EA’s short-term gains at all costs fixation and nobody should be shocked how terrible SW:TOR’s non-sub tiers are.

Guess I’ll have to go with both.

Reader
Jim Bergevin Jr

It all begins with EA’s company-centric philosophy on monetization and GaaS. BioWare was in a catch 22 when they had to go F2P. Without a doubt, the bulk of the content, and the best part of the game was/is the 1-50 leveling experience. That is what we get for free, so there’s not much left to monetize in a way where people will need to spend money.

Ironically, after 4.0, anyone who dies not want to speed level through the best part of the game needs to unsub and leave their guild just to get back in the ballpark of the Normal leveling curve. The smartest thing they could have done was implement a system that returns XP gains back to Vanilla levels, and an option to disable all level scaling and make that sub only. I go back in a heartbeat and sub on both my accounts if that happened.

The Weeb formerly known as Sray
Reader
The Weeb formerly known as Sray

In my opinion, the biggest mistake they made with F2P in SWTOR is calling it “free”. An “unlimited trial” would have been a better name for it. It wouldn’t have stopped it from being a nickel-and-dime-ing, crappy model; but it would have given them a lot of PR cover to deal with criticism.

Reader
styopa

Can I wear a hat without a paid account yet?

PlasmaJohn
Reader
Patreon Donor
Loyal Patron
PlasmaJohn

You could always wear and show hats. What you couldn’t do was hide the monstrosities their art department feels obligated to inflict upon the players.

Reader
Bruno Brito

Yeah, i always forget you had to buy a Hide Helmet command.

Also, you had (account) unlocks and (character) unlocks. Man, the more i remember SW:ToR, the more i remember how fucking pathetic their monetization model is.

They’re almost at Allods level, and Allods is a mercenary shitshow.

Reader
Castagere Shaikura

I was really hoping they would give us a one time option to take credits out of escrow but they didn’t. You still have to pay for that. EA will only go so far. If anyone subs could you post the question on the official forums as to why they didn’t do this? Would love to see a reply. And yeah it’s stupid that I can’t post a freaking question on the forum unless I sub.to the game.

PlasmaJohn
Reader
Patreon Donor
Loyal Patron
PlasmaJohn

There may be a difference depending on if you were a former sub. If you hit up somebody’s referral code you’ll have access to your entire wallet and can post for about a week.

Reader
Kickstarter Donor
NeoWolf

Is it love to non subbers though..really? or is it more the begrudging realisation that the restrictions on thier F2P were so harsh and unwelcomed that it had alienated a lot of potential players.

No I see this as more a begrudging step toward common sense while the game still has life, but still a tiny step at that.

Hopefully this will be the first of many for the freepers out there, because SWTOR had and still has one of the worst, most unpleasant set of restrictions of any western F2P game.

So, yeah.. not great, but a step in the right direction at least.

Reader
Tanek

I’m not sure whether this qualifies as “gives love” or if it is more “stops constantly hitting in the face with a stick”, but progress is progress I guess.

Reader
Person Dude

I see you still need to pay something to unlock your bank…