Ashes of Creation explains how Apocalypse battle royale has brought about improvements to the MMO

    
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This past Friday saw a developer livestream from the Ashes of Creation team with the aim of providing a bit more context on just what good a battle royale mode is for a sandbox MMORPG. Most notably, the stream brought up discoveries in Apocalypse testing that can be applied to the MMORPG proper.

For one thing, Apocalypse has helped the engineers of Ashes of Creation learn how their server backend stands up to multiple players, resulting in a reported reduction of rubberbanding. Apocalypse has also been a test bed for new blocking mechanics that sees player characters stumble when their stamina hits zero from blocking. The battle royale mode has also been instrumental in refining hierarchical level of detail (HLOD) to make sure distant objects swap from low-poly versions to higher resolution ones when players get close.

Apocalypse’s benefits extend to combat as well, specifically with tracking time to kill (TTK). Overall, the average TTK has been increased in Apocalypse in order to get a better data set to gauge how Ashes of Creation’s hybrid combat works and to see which abilities can make it into the game’s hybrid system.

The livestream also provided a few words on mount creation and a look at some critters like the Pridestalker and Emberstorm Dragon, along with a Q&A session between players and devs. The livestream also mentioned that AoC’s first alpha may well be arriving before the Horde mode’s launch. You can get the complete stream below or check out this synopsis if you don’t have an hour to kill.

sources: Ashes Post, Reddit
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Ben Stone

I hate the BR gameplay, but you can definitely see some really great animation and artwork. I think its a positive sign for the MMO.

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Vunak

The BR is probably the best way they could do early testing.

・Different biomes are being tested. They can put in any type of terrain/house/flora etc in large areas. Instead of the closed off sections you would have in smaller test environments – like most MMO’s do in combat tests

・Combat is being tested on various different weapons and animations. TTK is being tested. Different tech on abilities like the Wand of Light.

・Not to mention all the back-end systems they can test.

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Sorenthaz

Also of course worth noting is that the BR mode isn’t the only thing that’ll be in Ashes of Creation: Apocalypse. It was just the quickest/easiest mode to get out first because, y’know, doesn’t take as much time/tuning. Also the BR mode is focused on testing the combat/core infrastructure while the next two modes will be more focused on testing other elements for the MMO.

Castle Siege will be the next mode which they already have been working on and teasing a bit. This will introduce ‘class kits’, ensure their tech can handle 100 vs 100, and overall get the groundwork of castle sieges ironed out for the MMO which will have extra layers (i.e. nodes factoring in/etc.) to it.

City Defense/Horde Mode will be for all the folks wanting to see how PvE will possibly be like. At least from what’s been said so far it’ll be focused on testing the AI/NPC behaviors and will include bosses with “adaptive AI“.

Guess it still won’t change folks minds who think that this is just a cash grab/cashout or whatever, but at least they’ve been transparent about their thoughts/goals for it all. And it’s basically opening up the game to a wider audience so they can see what the devs’ thoughts are on it all, get an idea of what the game’s going to look like, and actually play around with the game’s core bits.

kajidourden
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kajidourden

I don’t think anyone who is upset about the BR is going to care what justification they use, the bottom line is they were duped in their minds.

As for me, all I will say is I’m glad I never gave them any money.

micedicetwice
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micedicetwice

You see, there is a huge fucking difference in balancing BR and MMORPG open world PvP. They’ll need to re-check everything once again anyway. So whatever they say it’s bullshit. They made it to make more money, I doubt they will though.

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Sorenthaz

You know that a Castle Siege mode is going to be the next mode they put out for Apocalypse, right? That’ll be 100 v 100, introduce the basics of the class systems, etc.

Also they’re obviously going to have extensive testing for the MMO when it’s ready. Getting a BR was just the quickest/easiest option and also they decided to open it up in a way to where more than just Closed Alpha Phase 1 testers (this required buying the $500+ tier packages) can check the game out and provide feedback.

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Greaterdivinity

There is, but that doesn’t mean that they can’t get a ton of valuable data.

A lot of data on the tech side of things is easily transferable and doesn’t matter if it’s MMO proper or BR. Even a lot of the actual data like TTK gives them a lot of valuable data in terms of how classes and players are performing in 1:1 or group situations.

Yeah, it’s not a perfect analog for open world PvP, but this is functionally just a large playtest. The more data you can get early on the better you can make decisions and adjust so you’re better set for the future ahead.

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Sorenthaz

Just to clarify, it’s a BR mode, and it’s only 1/3rd of what’s planned to be available for Apocalypse. 100 vs 100 Castle Siege is next, and then folks wanting to get a slice of PvE will be able to look forward to the City Defense horde mode. With Castle Siege they’ll also start introducing the class kits so folks can start getting an idea of what the classes will be like.

Either way I was skeptical at first too but playing Apocalypse actually made me feel like my Kickstarter pledge was justified. There’s a lot of elements in the BR alone that make me excited for the prospects of the MMO proper. Also looking forward to the other two modes probably moreso than the BR, but I’m finding the BR fun enough.

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Ben Stone

Yeah I will probably jump in at the castle siege stage. BR isn’t my thing.

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Raimo Kangasniemi

Angry people upset over nothing can rarely be made see sense via rational arguments.

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Sorenthaz

Modern politics in a nutshell it feels like.