“Alright, you swabs, let’s set sail for the Xbo–oh… wait… what? …Microsoft techs have to…? Oh, alright. We good? Okay–aherm. Let’s set sail for the Xbox One!”
This was a dramatic re-enactment of Atlas’ arrival to the Xbox One console, which was delayed for a little bit in order to work out some backend configuration matters. The delay went on for a few more hours afterwards in order to further make sure everything was prepared, but as of this writing, Atlas is now live on Xbox Game Preview.
The Xbox version features enhancements for Xbox One X, full cross-play with PC, and features current to the PC version like the Blackwood map, single-player and private session features, and procedurally generated Wild Pirate Camps. The game will also feature simultaneous updates for both platforms. Considering the scope and size of the update, the game did unsurprisingly require a full wipe.