Fortnite returns to service with Season 11 as Save the World players grumble

    
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Fortnite returns to service with Season 11 as Save the World players grumble
This past weekend, Epic Games ended Fortnite’s season 10 not with a big bang but with a big crunch when it welcomed players to “The End” by shoving the entire game and all of its social media into a black hole. I know, I know, our commenters were hoping it was more than a virtual black hole, but nope: The game is back up and running now with season 11 in place – Epic’s calling it Chapter 2.

Drop in to a New World – Choose your landing spot and explore an all-new island featuring 13 locations.
New Water Gameplay – Swimming, Fishing, Motorboats, and more!
Support Your Squad – Heal your squad with the Bandage Bazooka, carry your fallen teammates to safety, and celebrate with new group emotes like high fives!
Hideouts and Explosives – Hide in Haystacks and Dumpsters to get the drop on your opponent or go in blazing by blowing up gas tanks and explosive barrels.
Upgraded Combat – Get back to basics and battle enemies with a streamlined weapon arsenal. Upgrade weapons using resources at the Upgrade Bench.
More Fun, Less Grind – Level through the all-new Chapter 2 – Season 1 Battle Pass with a brand new XP system and Medals you earn in match.

Worth noting is the mood over on the Save The World Fortnite Reddit, where the community is unhappy over Epic’s new roadmap for the co-op mode. Why? “You will notice this is a lighter update than usual for a ‘.00’ release for Save the World – we’re shifting to a less frequent cadence, but aiming for more meaningful updates as a result,” Epic writes. “This allows us to diverge from shipping features around Battle Pass launches and release them in a more polished state.”

The players seem unconvinced. “The game is back, BR got a massive flashy cut-scene that seamlessly transitioned in to game play; dozens of new features, skins reworked profile machanics,” one popular thread argues. “And STW got, for having the game cut off from them for a day and a half involuntarily… Literally a half hearted apology and a Hero Ticket.”

Source: Press release

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mysecretid

Yeah, I’ve played a lot of Save The World, and I still like it — but as everyone’s been saying here, the Battle Royale mode of Fortnite is still so insanely popular — and still makes Epic so much damn money — that StW is slowly getting less-and-less developer attention.

Intellectually, I understand why this is happening, but I still think Save The World is a better game to play overall (at least for me). The writing and the humor for the various StW quest chains always entertained me and gave me a laugh or three.

Notably, when StW came back from the “outage” there was no new “seasonal” questline running — not even a re-run — just the game’s core questline.

It will be a pity to “lose” Save The World as a going-concern game option, but I fear the irresistable earning power of Battle Royale mode will eventually become Epic’s only priority.

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IronSalamander8 .

I don’t have the game installed anymore but I’m obviously in the minority of Fortnite players that enjoyed the Save the World aspect but found the Battle Royale portion annoying and forgettable. I’m not surprised they’re focusing on the more popular portion of their game but not a fan of them treating the players of what I find is the better game mode like second class citizens.

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Armsbend

They are literally second class to the more important mode.

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IronSalamander8 .

Yep. That’s a big part of why I stopped playing it. Couple friends and I played together and found it was pretty fun but it got a bit grindy and the fact that the BR mode vastly overshadows now made us all lose interest.

oldandgrumpy
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oldandgrumpy

The resource grind got to me as well and when I realized they had no intention of fixing that I voted with my feet.

Couple of hours of grind for 20 minutes of fun was not worth it and like all modern games they never inquired why I no longer play.

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Sorenthaz

Yeah, in hindsight I definitely regret the money I put into StW, thinking maybe Epic wouldn’t be sleazy like they’ve been known to be post-Cliff era. But lo and behold, while the game had a good concept and showed promise if they could fix some of the glaring issues (which to their credit they did do quite a bit to improve things), it still is being fueled by loot boxes and they have yet to transition it to F2P so it’s basically just an afterthought now.

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Mewmew

I probably shouldn’t admit this, but I spent over $1,000 (not sure on the total, I stopped keeping track for the sake of my sanity when it got over 1k) on Save the World back when it first came out and you couldn’t alter stats on weapons. What you pulled is what you got, so even if you pulled the highest tiered guns they may have bad stats on them and you’d need to keep pulling them trying to get one with good stats.

I had some really amazing weapons back then, at a huge cost, and then they changed things up so you could alter stats on stuff so really all those draws were worthless. They changed some other stuff, and issued the old purchasers more tickets to make up for it. I had about a thousand forced platinum draw tickets given to me for my old spending. But they meant nothing, there were barely any new weapons ever added and I had everything that existed already multiple times over.

I was one of the people that funded the Battle Royale game. They basically broke all the promises to us STW players and they really couldn’t care less about us. I really liked the game, a lot. It was super fun to me, but they didn’t keep the content and development up after everything went Battle Royale.

I check back in every once and a great many months to be very disappointed by the lack of stuff added during the great amount of time I was gone. It’s so slow and they think just recycling the old events again and again will be enough.

Breaking the promises to us hasn’t really hurt them, they really don’t care. The only reason that they haven’t ditched it completely is because that actually would gain attention and make them look bad, that and STW is a recruiting platform to get more Battle Royale players when they blaze through the STW content. Though I still wouldn’t put it past them to just shut it down.

I wonder if I could get my money back if they did? Highly improbable, just a little wish that wouldn’t come true :D

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Greaterdivinity

Still hoping STW launches the F2P version…one of these years.

https://www.pcgamesn.com/fortnite/early-access

Interestingly, PCgamesN noticed that Fortnite, despite having been out and received tons of content updates for nearly two years, is still technically “Early Access”.

The way AAA developers have misused and abused a designation that was intended to give smaller developers a way to generate revenue to finish their games/get early feedback continues to infuriate me. No AAA game should ever be in “Early Access”, they can run actual beta phases for testing without needing to rely on consumers to fund the completion of the game…especially when they’re making billions annually from it.

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Armsbend

I think the intention was always for marketing.

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EmberStar

No, once upon a time (and at least for certain games) it actually meant something. Prison Architect was pretty open about the fact that the first few versions of the game were just the rough framework, and that you’d be buying might be all there ever was. The first few trailers highlighted the fact that there would be game breaking bugs, and features that made obvious sense that just didn’t exist yet because they hadn’t written them. “Do you want to save this guard from being killed by angry prisoners? Well you can’t. Because we haven’t added that bit.”

Kerbal Space Program and Space Engineers and even Ark: Survival Evolved all only exist because people liked the concept of the game enough to buy into the obviously broken and possibly never-to-be-finished early version. Everyone is somehow still super pissed at Ark for selling an expansion before coming out of Early Access, though I still really don’t understand why. Even at the time there were “triple AAArgh” games with functional cash shops that gave you the chance to spend WAY more on games that hadn’t technically launched. Nevermind anything with lootboxes.

Of course for the handful of games that used it the way that it was “meant,” there were a ton that threw up a pre-alpha demo, scooped up the money and then imploded or just flat out took the cash and bolted. Nekro, TUG, Yogsventures, and more “survival/builder” games than I can even remember. :( Then it Early Access did turn into just a marketing ploy, especially when big publishers started abusing the term for what’s really “Headstart access for pre-orders.”