Ah, Fallout 76. Fans went from eagerness for “Country Roads” to using that same song as a backdrop for a year in review video showing off all the clownshoe moves. Now you go ahead and do this Fallout 1st thing which has a premium feature — unlimited scrap storage — that doesn’t work correctly and allegedly recycled instances for private use. The folks at Bethesda have since issued a couple of statements regarding those matters.
On the matter of Scrap Boxes eating scrap like some sort of picky mimic, Bethesda initially assumed the bug was a visual glitch and that players should still be able to access their scrap from a crafting station, but a follow-up statement found that to not be the case. “Our initial investigation indicated that this was a display issue, and that no items had gone missing,” said a Bethesda spokesperson. “However, we have since found that a small number of players have in fact experienced a loss of scrap items after placing them into the Scrap Box and then loading into a world.” Bethesda has called addressing this matter a “top priority” and the devs are actively working on ways to restore lost items.
Bethesda’s statements also denied assumptions that Fallout 1st private server instances are just recycled instances from other players once they log out:
“When a Fallout 1st member starts a Private World, a dedicated world is launched on a server. Players who have seen looted containers upon login may be experiencing the expected behavior upon log out and log in. Loot is instanced for each player in containers. As Fallout 76 players know, if you loot a container on one server, and then log out and log back in to another server, the container remains in a ‘looted’ state for a period of time.”
The statement also touched on privacy matters with Fallout 1st servers where anyone on a person’s friends list could join in a launched server uninvited. “We are looking to provide an option in an upcoming patch that will allow Fallout 1st members to restrict access to their servers more completely,” reads the statement.
Meanwhile, a heavily upvoted but not well documented thread in the Fallout 76 Reddit claims that “class warfare” is now underway on the game’s servers as those with Fallout First are being targeted for griefing, or what little griefing is possible in the game. Sadly, MMO players have probably seen enough actual griefing in their day over nothing at all that they can believe it when there’s a sembalance of cause, even without the video evidence that’ll probably turn up eventually.