Bethesda says Fallout 76 scrapbox bug is a ‘top priority’ as ‘class warfare’ griefing claims surface

    
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Ah, Fallout 76. Fans went from eagerness for “Country Roads” to using that same song as a backdrop for a year in review video showing off all the clownshoe moves. Now you go ahead and do this Fallout 1st thing which has a premium feature — unlimited scrap storage — that doesn’t work correctly and allegedly recycled instances for private use. The folks at Bethesda have since issued a couple of statements regarding those matters.

On the matter of Scrap Boxes eating scrap like some sort of picky mimic, Bethesda initially assumed the bug was a visual glitch and that players should still be able to access their scrap from a crafting station, but a follow-up statement found that to not be the case. “Our initial investigation indicated that this was a display issue, and that no items had gone missing,” said a Bethesda spokesperson. “However, we have since found that a small number of players have in fact experienced a loss of scrap items after placing them into the Scrap Box and then loading into a world.” Bethesda has called addressing this matter a “top priority” and the devs are actively working on ways to restore lost items.

Bethesda’s statements also denied assumptions that Fallout 1st private server instances are just recycled instances from other players once they log out:

“When a Fallout 1st member starts a Private World, a dedicated world is launched on a server. Players who have seen looted containers upon login may be experiencing the expected behavior upon log out and log in. Loot is instanced for each player in containers. As Fallout 76 players know, if you loot a container on one server, and then log out and log back in to another server, the container remains in a ‘looted’ state for a period of time.”

The statement also touched on privacy matters with Fallout 1st servers where anyone on a person’s friends list could join in a launched server uninvited. “We are looking to provide an option in an upcoming patch that will allow Fallout 1st members to restrict access to their servers more completely,” reads the statement.

Meanwhile, a heavily upvoted but not well documented thread in the Fallout 76 Reddit claims that “class warfare” is now underway on the game’s servers as those with Fallout First are being targeted for griefing, or what little griefing is possible in the game. Sadly, MMO players have probably seen enough actual griefing in their day over nothing at all that they can believe it when there’s a sembalance of cause, even without the video evidence that’ll probably turn up eventually.

source: Polygon, Reddit. Cheers, Pepperzine.

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rafael12104

As I have mentioned before, I have already been dressed down and harassed to some extent for being a Fallout1st customer. Meh, I have thick skin. I’ve been around the block with games several times looking to park. But I can confirm, it is true.

As for comparing it to class warfare, nah. It is not that. It’s a first-world problem and not one that will last. Class warfare is something else entirely.

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NeoWolf

A bug in an unlimited scrap container that makes everything you put in it disappear forever… I must admit it made me chuckle. Bethesda continuing to set new high lows :)

I also cannot help but wonder how it is they said they could not increase storage limits anymore because it would affect server performance and yet they can give unlimited scrap storage to people when its behind a paywall and there is no worry of server performance issue… its almost as if that reason was total BS to begin with.

Good job guys, good job! continuing to win hearts and minds lol

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Sorenthaz

. Loot is instanced for each player in containers. As Fallout 76 players know, if you loot a container on one server, and then log out and log back in to another server, the container remains in a ‘looted’ state for a period of time.

Makes sense since that prevents folks from abusing private servers/etc. to keep resetting loot.

As for the class warfare thing, that’s… just kind of petty. I get it, folks are mad at Bethesda and think those supporting it are contributing to the problem. But that shouldn’t lead to in-game harassment over it, especially since, y’know, if folks are still playing the game, regardless of whether they sub or not, they’re still showing Bethesda a degree of support as they’re contributing to the active user count.

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Aiun Tanks

Counterpoint: “Scabs got it comin’.”

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Tanek

Except I think part of the original point is that if these players are mad enough at Bethesda to harass Fallout 1st buyers, they should certainly be mad enough to just not play the game.

Otherwise, the only thing accomplished is showing Bethesda they still have loyal players and potential Store customers waiting for the right temptation.

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ichi sakari

Bethesda announces the upcoming FO76 patch “Better than a hot stick in your eye!”

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styopa

I’d say “Most likely better than a hot stick in your eye, but no guarantees. Oh, and no refunds.”

Bree Royce
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Bree Royce

Fine print: We’ve replaced the hot sticks with warm pieces of straw because of the worldwide hot stick shortage.

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Schmidt.Capela

… I still can’t believe they used that excuse for changing the material of the bags.

I mean, come on, not only it was utterly obvious that claiming it was due to a shortage of canvas wouldn’t make anyone less angry, it was also painfully evident it would lead to ridicule and to people regarding Bethesda as a liar.

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ichi sakari

oh Bree!

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rafael12104

I’m still recovering from the Great Canvas Shortage 2018. And now this?

I was just about to make some corn dogs too…

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NeoWolf

Heh that is the shape you actually take on when you wear power armor and it occasionally glitches and you stay that shape when you exit I remember it from FO4 lol

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ichi sakari

either that or he’s the last member of the dev team still working on the game

TBH the screenie is from the original launch, I think they patched this one bug but I’m not about to load it back up to test it

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Bruno Brito

Gotta get that sweet sweet MMO money.

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Danny Smith

Shocking twist reveal that when you remove passionate, hard working modders from the equastion all thats left is Bethesdas in house team that has only grown more incompetent as time has gone on. People are finally seeing them for the low tier dev they are.

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IronSalamander8 .

And this goes back as far as at least Morrowind. I DLed a ton of mods for that game to make it more enjoyable and fix the terrible character models. The modders are crucial for the Bethesda games I’ve played and am so glad I wasn’t really looking at FO76 in the first place.

Karma_Mule
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Karma_Mule

It’ll be interesting to see if they finally ditch their years (decades?) old in-house engine for UE4 or some equivalent for Starfield and/or ES6. They simply MUST let go of that and do the work to modernize.

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Hirku

Fans went from eagerness for “Country Roads” to using that same song as a backdrop for a year in review video showing off all the clownshoe moves.

I don’t really care about Bethesda or F76, but a childhood song getting tarnished by association? Now that pisses me off!

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PanagiotisLial1

Just handle the game to Zenimax for correction and relaunch and its future development…..it has to be done yesterday

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Tanek

*looks at Fallout 76*

*looks at ARK*

*looks back at Fallout 76*

Bethesda. When I start thinking you can learn some better practices from Studio Wildcard, you know you missed the mark by a wide margin.