There’s a whole lot to talk about this week if you’re a Star Citizen fan, but one of the big topics is easily the release of the hotly anticipated Anvil Carrack ship, which is finally in-game and flyable now. There’s also the weekly video that details work on incoming survival mechanics, a traveler’s guide post that looks at microTech’s moons, and a little infographic with trivia about mining in the ‘Verse. In other words, lots to cover, so let’s get started.
In this week’s Inside Star Citizen video, we get a look at the Actor Status System, which is a five-dollar description for survival mechanics like hunger, thirst, and body temperature. The devs at CIG are trying to toe the line between making the needs of player avatars something to consider when traveling different worlds without making them the primary chore like in a typical survival sandbox. That said, players will soon need to pay attention to things like planet temperature, wind chill, and humidity, and bring the right kit unless they want to experience hyperthermia, hypothermia, and other physical maladies, all of which are demonstrated in the video.
On the much more fun side of things, the Anvil Carrack can now be flown. This exploration craft comes with a variety of features that were toured previously and looks built for a multiplayer crew. Purchasing the ship for real-world money will set you back between $500 – $650 depending on whether you get one with extras like a CBX Pisces shuttle or in-game shirt and plushie, while the ship should presumably also be available for in-game credits via the rental system.
In other Star Citizen news, the Traveler’s Guide post series has offered a look at Clio, Euterpe, and Calliope, providing a much more focused look at the environments of each moon, while the miners of the ‘Verse have been busy according to a new infographic, with over 200,000 hours spent crunching on space rocks.
And finally, furbish up your clients, testers: Long-term persistence is enabled in the latest build.