The Daily Grind: Do you try to become ‘rich’ in MMORPGs?

    
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The Daily Grind: Do you try to become ‘rich’ in MMORPGs?

Let’s talk about money! Pretend money in video games, that is. I’ve been thinking about this a bit lately since realizing that I use money as a top marker of accomplishment in MMORPGs: I find I measure my personal success in a game based more on how much money I can make rather than using whatever arbitrary measurement the developers code in. It’s all pretty weird because I don’t really focus on making all the monies in real life (if I did, you would not be reading these words from me, as I would not be working as a games journalist).

But I’ve sort of figured out that I like being “rich” in MMOs because my goal in MMOs is the freedom to do whatever I want, and generally, the best way to do that is to have huge of Scrooge-McDuck-style piles of gold to spend as I please. So having a big pile of money in SWG Legends, for example, means I can buy cosmetics, resources, houses, and so on, not to lord them over other people or to show off when bank-sitting but rather to change my playstyle on a whim. In another game with less playstyle flexibility, I might stockpile cash for the freedom to deck out an alt, but it’s still the same concept.

Do you try to become “rich” in MMORPGs? Do you do it on purpose, or does it just happen? And what’s your core motivation?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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starbuck1771

Who doesn’t after all all MMO’s are economy based so stuff costs money.

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Bryan Turner

I’m always interested in making more money but it’s not my goal when playing a game.

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Rndomuser

Yea, I did, out of curiosity. Then I realized how utterly pointless and boring this activity is. You collect max amount of in-game currency, you buy rarest in-game items which can be bought or traded and most of which only have cosmetic value, you buy a house if the game has those, you make a screenshot, post in on Reddit, then… Then you either give most of money away to random people or you do not, and log off for few months or years until there is a new story content released in a game. This is how currency collection works in every PvE game.

In games such as EVE Online you can at least spend that in-game money on doing fun things like helping some corporation or alliance to fight against some other corporation or alliance, or take over some corporation or alliance completely, or make some individual’s in-game experience miserable (I never did that but I do not mind if someone else wants to do that if the gameplay allows it) or make some individual’s in-game experience more pleasurable because in this game you can lose stuff permanently so stuff has much more value compared to any PvE game and people get much more emotional when they lose their stuff or when you give stuff to them for free. Even that gets boring because other people cannot express their emotions through text chat or voice chat the way they can do in real life.

TL;DR: Having lots of money in MMORPGs gets boring quickly, even if the game has PvP with full loot and areas with permanent control and destructible structures. If you like collecting money – try doing same things in real life using real life currency (or convert your in-game currency into real life currency if the game allows this), you can spend all your money in real life in a much more pleasurable way for yourself and for other people if you will choose to help them.

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memitim

I did dominate the jewelcraft market on my server for a short time in WoW many moons ago, mostly due to how good the addons were, I’d never attempt this in a game where I had to list every item individually. Also, I was bored and between jobs.
But generally no, I spend it as fast as I make it, easy come, easy go. As long as I have enough to buy the things I need to keep playing I don’t care about currency.

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Paragon Lost

Only in experiences. ;)

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Brazen Bondar

I hoard in-game currency but I’ve never managed to get rich mainly because I don’t play the Auction House. Every time I think I should do it, it just seems like so much work. And what do I really need the extra money for anyway? To buy some ridiculously over priced housing item, which would immediately throw me into anxiety because I would have used up all my hoarded money? No…its just too much pressure.

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Bryan Correll

Reposted from a while back. But it fits this time even better.

Bree McDuck.jpg
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Utakata

Was that a Mr. Schlag? o.O

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Bryan Correll

Nah. If that were the case it would be cleaned up some more and have animation.

Demon of Razgriz
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Demon of Razgriz

Which in game currency money are we talking? The one used to buy stuff like potions and enhancements or the one that gets you the good stuff that requires real money to acquire? If we’re talking about the former, I love the ability to pop into a shop and replenish supplies in bunches. But that latter one? Devs can go bite themselves for it.

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Schmidt.Capela

I do whatever activities I find fun in the game, and even then only as long as I’m having fun with them; if doing those activities make me rich, so be it.

On the other hand, I will never, ever, do something I don’t enjoy in-game just to earn gold/credits/whatever. Which extends to things I originally enjoyed but grew bored or frustrated with. And if this makes me poor, and being poor hinders my enjoyment of the game, then I will leave the game.

In other words, if the devs want me to chase after riches, they better make the very process of chasing after riches fun and enjoyable in itself.

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Anstalt

I don’t, I find money a poor motivator in games.

My general approach is to make sure I always have “just enough” to get by. My favourite activities are dungeons, raids and pvp, none of which tend to earn much money and all of which tend to end up with big repair bills and a constant resupply of potions.

Luckily, the games I’ve played tend to give me just enough from my activities to stay on top of things. A new raid might mean I have to spend a bit of extra time grinding money due to the higher wipe chance, but in general I can usually just go off an engage in whatever activity I like without having to worry too much.