World of Warcraft reveals heirloom changes, hits 1M code changes

    
11

As you are probably well aware, World of Warcraft is on the cusp of making one of its most radical changes to the leveling experience in the MMORPG’s history. Levels will be squished, expansions will be chosen, and newbie zones will be noobed. But the big question on a lot of veterans’ minds is what Blizzard is going to do with the XP-boosting heirlooms, and it’s this question that the studio answered this past week.

The solution? Heirlooms now confer different bonuses, from more efficient rested XP to increased regeneration to even a damage-dealing effect when you ding a level. Additionally, Blizzard said that “Monks’ Peak of Serenity Enlightenment buff will be changed to granting rested experience” and that several XP potions would no longer be usable.

In other WoW news, the engineering team is seriously geeking out over having crossed the threshold of one million changes to the source code since the game’s inception. “As we celebrate our millionth commit, we can’t help but reflect a bit. For all of us, being an engineer on World of Warcraft is the best job on Earth. It combines the challenges of a massive, highly complex, and ever evolving software project with the creativity, whimsy, and magic that is bringing a world to life,” the engineering team said.

Previous articleThe Daily Grind: What do you spend your in-game MMO money on lately?
Next articleThe Elder Scrolls Online shows off a Stonethorn gameplay trailer, goes free-to-play for a limited time

No posts to display

11 Comments
newest
oldest most liked
Inline Feedback
View all comments