The Daily Grind: Do you play MMOs with ‘rested experience’ in mind?

    
23
The Daily Grind: Do you play MMOs with ‘rested experience’ in mind?

Let’s talk about rested experience in online games this morning. MMOs call them all sorts of things, but World of Warcraft’s has stuck the best in my brain, even if it wasn’t at all “first”: It’s basically a way of granting boosted experience for a certain chunk of future experience, usually based on some factor like how long you’ve been logged out or whether you pay a sub. When you use it up, your experience gain goes back to normal.

I remember not paying much attention at all to rested exp back in my early WoW days; I’d just play characters straight on through. But the last few years, when I’ve been playing City of Heroes and now LOTRO, I most definitely do. In fact, I find I plan my playtime around whether or not I’m getting the best bang for my buck in terms of experience. In CoH, for example, I keep a chart of my toons and when I last burned all their patrol experience so I know when to log them in and do it again. In LOTRO, the experience is a set amount every day, meaning the wisest way to play is to circle through each character, playing 20 minutes or so and then moving on. I’m not quite sure whether I actually like dancing around like this just yet. It definitely breaks up my play rythym.

Do you play MMOs with the equivalent of rested experience in mind? Is this a mechanic that exists in your favorite MMO, and if so, is it valuable enough to you that you work around it – or do you just ignore it?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

No posts to display

23
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Kickstarter Donor
Durindana

Power hour!

Definitely a factor since before most MMOs even implemented it. This was always a feature that favored the filthy casual, meaning most of us, so it’s been part of my “play some?” calculus since… wow, the 90s

Reader
EmberStar

I don’t really pay attention to it anymore. It’s not relevant in the two online games I play at the moment (Warframe and Star Trek Online.) Or if it is, then I’ve never noticed it.

When I used to play City of Heroes I had two accounts so that I could have all my characters on the same server – pretty sure that’s actually over a hundred of them. As someone noted at the time I “seem to enjoy creating characters more than actually *playing* them.” If leveling up actually mattered, there was always *someone* who I hadn’t played in a while.

Getting the most efficient XP per hour played just isn’t something that I think about most of the time.

Reader
Patreon Donor
Kickstarter Donor
Loyal Patron
Stormwaltz

The only time rested XP has ever intruded on my conscious thought is the last time I re-noobed as a Hobbit in LotRO. I wondered why I’d out-levelled the entire Shire zone when I was only 1/3 of the way through it – rest XP.

I got one of the trinkets that stops all XP gain, and have levelled at my own pace ever since. I play to enjoy the content, and being drastically overlevelled all the time reduces my enjoyment.

Reader
Kickstarter Donor
NeoWolf

Not even a little bit as I do not buy into that whole rushing through the levelling process mentality like there is some holy grail of enjoyment waiting for me at the end of it, which let’s face it we ALL know isn’t there.

If I have rested XP cool, but I don’t factor it into anything as I just play through content, and if I level great, if I don’t I likely will next time, no biggie.

Reader
treehuggerhannah

Only very minimally. I do make sure that I park my characters in a resting area when I log out for the day. (For XP if the game provides that, but also to make sure that I don’t inadvertently spawn in middle of a mob when I log back in.)

It doesn’t affect what I play, or when, or how long, though. That’s just based on what I feel like doing.

Reader
Anstalt

Doesn’t really affect me at all.

On my main, I always want to play them as much as possible so it’s rare to have any sort of rested xp saved up, most of my playtime is done at normal xp rates. This also allows my main to get the “proper” playthrough experience as the game is played at the proper rate.

On alts, I always want to get them to endgame as quickly as possible as that is where i have my fun, so rested xp is great for boosting them quickly. I don’t really like alts, so don’t play them often, so rested XP is great for getting passed the boring leveling bits.

Reader
Fisty

I log out anywhere, never remembering rested even exists. Only in classic did I care and even then I would end up forgetting.

Reader
Kanbe

It’s a nice bonus when I have it but nothing is planned around rested xp. I don’t even think about it when I log off so sometimes I get it, sometimes not.

SirUrza
Reader
SirUrza

Do I plan for it? No. Do I log out where I can earn it? Yes.

Reader
Frank

I alternate between two characters in WoW and use rested xp as an indicator of when to switch characters. When I exceed the rested bonus in one character, I finish up whatever I’m doing and return to a rest area. Then repeat with number two. Then I figure I’ve played enough for the day.