You might have missed it, but WoW Classic just celebrated its first anniversary this past week. It was a huge and slightly messy launch back in August 2019, and while the server populations have settled down somewhat, it’s still a popular MMO with a bustling community that’s finding its fun in this old school design.
So now that we have a year of WoW Classic under our belts, I’m curious what lessons you think we — players or the MMO industry at large — might have learned from its run so far. Is this vindication for legacy servers? Does it highlight certain antiquated MMO design elements that should be revived? Or is the lesson here that Blizzard can legally print money and nobody can stop it?