Want to make me sad? All you need to do is remind me that RIFT is stagnating in the hands of Gamigo, which hasn’t seen fit to do much with this incredible MMO since it acquired it from Trion Worlds. It’s really depressing to see this title languish when it could be thriving under the right leadership.
Then again, maybe it wouldn’t be. RIFT had a really strong start back in 2011 and saw three expansions and several new classes added to the game over the years. It had pretty much every MMO feature you could want in a very slick format. Yet it didn’t quite become the long-running blockbuster that Trion had hoped, and that is a shame.
Let’s do a little pre-post-mortem on the title today. Why didn’t RIFT do better? Was it the slavish adherence to the World of Warcraft format? Trion Worlds’ business practices? Design flaws? Or something else entirely?