Pantheon’s new ‘seven-figure’ investment is a ‘runway’ for development and launch

    
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Pantheon’s been a bit of a nail-biter the last year or so: Following the devastating death of its legendary founder Brad McQuaid, development appeared to slow down, and last fall studio Visionary Realms worried longtime fans with comments on restructuring, technical troubles, and funding. In October, Producer Ben Dean told players that “crowdfunding, at the rate that it is now and has been, will get the game launched” but that it would take “more time than it would if [VR] had a quicker injection from a publisher or a major investor” and that he “would rather get the game done quicker without sacrificing [VR’s] integrity.”

Here’s a slice of welcome news, then: Visionary Realms just announced that it’s received a “seven-figure” investment for the game and added a new board member, the president and CTO of finance service company FreedomPay.

“The investment provides a runway for Visionary Realms to bring the hotly-anticipated Massively Multiplayer Online Role Playing Game, Pantheon: Rise of the Fallen to its goals in 2021 and beyond. The studio plans to use the funds to continue the game’s development; begin preparations to support over 8,000 players already signed up for an alpha release of the game; and strengthen its back-end systems supporting the game client, accounts and front-end web platforms.

“In addition to this achievement, Christopher R. Kronenthal will join the company as a board member. Chris is widely recognized for his expertise in managing and architecting global solutions and omni-channel environments for the world’s largest brands, and providing Fortune 500 companies with industry-leading solutions consulting to drive global commerce connectivity and payment security.”

A follow-up newsletter from Visionary Realms says the investment from a “private party” isn’t “full funding” but will “allow [the studio] a nice runway to get the recently-completed evaluation build out to additional potential partners while hitting some major milestones in 2021.”

“While we are not yet ready to go into too much detail until the planning stages are finalized, we are looking at several big milestones this year. These milestones include game progress, but also back-end tech supporting the game, web and other systems. We have some exciting prospects this year on partnerships as well which span the gamut from potential business partners to potential creative partners to potential marketing partners. Again, this shouldn’t be considered as any form of announcement, but rather an update as to the opportunities in front of us this year. We will have more to share over the coming months with more details as to the concrete milestones and their expected delivery dates.”

Source: Official site, newsletter. Cheers, Protobear!
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Alberto

I want to play this so bad, want Old school gameplay from EQ without the FUGLY of EQ this and Ashes are my hopes for this.

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Scorp Gang

People do realize that 7 Figures could mean only 1 Million. 7 Figures does nothing for my ED…

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Richard de Leon III

Im wondering how long before they relax on the hardcore even just a little in order to attract more players. Having an investor doesnt help in that regard. Personally I would love to try the game if one of two things happen(preferably both), a little more solo capability and a way to be immune from pvp.

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kjempff

Immune from pvp is default, as there is no pvp planned. More solo capability, I wouldn’t count on it, as group play is the core of the game.

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Richard de Leon III

true, but if they had a choice of making the game more accessible or shut down due to lack of funds/profit im sure they will break. Its simply inevitable either way. There is a minimum population requirement for group-centric mmos to work imho.

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Drunk3nShaman

This is very good news, I’m never one to rush production of a game but the competition is about to ramp up with New World, Ashes and a few other MMO’s on the horizon so speeding up development is a must.
New world and CU are the true challengers to Pantheon in my eyes at least with the old school more hardcore players. but I am hoping all these games release and have thriving player bases.

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Neurotic

Great news indeed!

Damon Anderson
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Damon Anderson

Great news, the concept of Pantheon is a good one and the creativity of Brad McQuaid and others shows in what I have seen so far. An old school but modernized MMO certainly does have a market and although I am not really a grouping is kind of required kind of player I would for sure play Pantheon. This is one I have my fingers crossed for, I think they’ll finish it and if finished right I am sure it will be successful and alot of fun.

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Rndomuser

That’s cool, but will it be enough? They don’t mention the actual amount, it can be just a couple of millions which may still be not enough to finish the game and (most importantly) make it profitable to run for a long time.

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Dug From The Earth

Just for reference

Dark Age of Camelot was made for around 2.5 million, with 25 full time employees, in about 18 months time.

That was close to 20 years ago.

Will it be enough? Probably not. Will the game come out soon? Probably not. Mmo studios these days seem to have no clue what they are doing outside their initial concept for what they want their game to be.

Leyaa
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Leyaa

Well, consumer expectation in the meantime has at least triplefolded, especially when MMORPGs are involved.

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Solaris

Excellent news for VR. This game really needs to be out in some form by end of 2022. I hope they can get enough content generated by then and get the game into peoples hands and get monthly revenues flowing for more development support.

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CoreChamber

Woot awesome. They needed to catch a break. Well deserved.

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wratts

I’m not even intending to play this, but I really hope it gets made and released. McQuaid had any number of issues, but he truly was a critical figure in this space and it would be a real shame for it to die on the vine