There’s always a lot of stuff to do in MMOs, but most all of it involves punching, slicing, or blasting into oblivion. That’s not what we’re going to talk about today. Nor are we going to get into discussing crafting, because we’ve done that to death.
Instead, I’m curious what non-combat, non-crafting MMO systems do you actually like in your MMOs. Recently I’ve been really getting into the archaeology-themed antiquities system in Elder Scrolls Online, ignoring quests in favor of happily brushing away dirt to find treasures. It’s weirdly fun.
Do you have any systems like this in your game that you like to do when fighting and crafting just aren’t doing it for you?
Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!