The Daily Grind: Do promotional server rulesets hurt or help MMO communities?

    
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I was reading some interesting chatter on the Lord of the Rings Online forums following last week’s announcement that SSG is rolling out two new progression servers (after closing an old one down). Some players are predictably excited about starting over and experiencing these faster and slower progression shards, but there was a bit of pushback as well.

“You can’t build community by opening and closing servers. All that does is drive people away. Servers ‘dying out’ will only make people gun shy about legendary servers, as who wants to play on a server knowing the population will dwindle and die? You’ll get that first week rush but then what?” one player said.

I’d like to toss this topic to our esteemed readers and ask if promotional server rulesets are a net positive for an MMO and its community or ultimately hurt it. What do you think?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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