Aion Classic encourages global first races as players raise fresh pay-to-win alarms

    
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Aion is enjoying a rare moment in the spotlight thanks to yesterday’s launch of a legacy mode called Aion Classic. The opening day was what you’d expect: crowds, bugs, excitement, and consternation that this wasn’t officially being offered over in Aion Europe (which is operated Gameforge and in fact is running a totally different event right now for EU gamers who don’t fib about their location and brave US pings).

While there are no doubt plenty of players taking their time to explore this throwback version of the MMORPG, NCsoft is encouraging the community to race as fast and as hard as they can in an effort to obtain a global first. Leaderboards are up on the site tracking which players are ahead in attaining the level cap, PvP supremacy, and more.

What the company would rather you not pay attention to is the fact that Aion Classic is selling game currency for cash. Redditors and MMO Fallout noted that players can drop money on the cash shop for — and we’re not making this up — pink tiger candy, which can then be sold to in-game vendors for currency. It’s raised pay-to-win concerns already as some players demand the launch be rolled back.

Source: Aion, MMO Fallout
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Diego Lindenmeyer

NCWest = 100% P2W for sure.
and bots will run like crazy as it happens on other titles they manage, like Lineage 2.
Don’t expect much.

port13
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port13

How many failed launches before devs give up on this whole “classic” fad? To be fair, I actually blame the game-starved nostalgia junkies that keep throwing their money at these cheap companies.

Apridise
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Apridise

Gw2, WoW, Eve Online, etc… all have ways of buying in-game currency, is the whole p2w debate here any different so that gold sellers make less money?

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Bereman99

I think the major distinction that people make with the systems in GW2, WoW, and EVE, along with others that do something similar, is that what you are doing is getting something with real-life money and trading that commodity to another player for their in-game currency, all through a company sanctioned process.

GW2, it’s the gems that can be used to buy things in the shop. EVE, it’s the PLEX that serves as game time for the premium subscription. In WoW, it’s the tokens that act as Battlenet Balance that let you buy things in the shop, whether that’s game time or other items.

This one, however, is a straight up “from the cash shop to a vendor for silver.” I think that’s where much of the controversy is coming from.

Apridise
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Apridise

Gw2 is extremely close to this model, you can’t change the price and it’s only by how much demand causes the price to go up or down but even then ArenaNet controls how to allow the price to fluctuate. In other systems yes players can set a price, but whether anyone buys it at the price is up to the customer. So other than this minor distinction I’ve personally been shocked at how much people have complained about this game when almost nothing is said about any other company.

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Bruno Brito

While i agree in concept, you have to understand that different games are affected differently by their monetization schemes.

GW2 is mainly a daily-quest simulator with little vertical progression. Aion Classic is completely vertical. P2W affects Aion way more radically than it affects GW2, where legendaries are more cosmetic than anything ( and QoL ), and a set of exotic gear is cheap and can carry you easily through the entire game.

WoW has several controversies on their cashshop, so if you’re thinking that people don’t complain about WoW’s shop, i would recommend looking a bit more carefully, but WoW also has it’s best gear locked behind raiding and borrowed-power systems. You can’t just buy it.

I can’t speak for EVE.

Apridise
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Apridise

I have no idea what you’re talking about that is different for quests in GW2, so far AION looks exactly the same as GW2 and WoW…

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Thanos K.

What he means is that Aion is a PVP game. Getting currency in this game means you can buy gear and smash the others. You can for example buy the drops needed for the miragent set which is very powerful (and it will take months for others to grind it) or buy Magic resist manastones (those are expensive) etc etc.

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Natalyia

There’s very little way to “buy power” in GW2. It’s not called FashionWars for nothing. “Legendary” items have a statistically insignificant numeric advantage over the ordinary “Exotic” gear that’s common as dirt, and no numeric advantage at all over “Ascended” gear which you can craft or get for login awards, etc.

So all the gold in the world can’t give you any meaningful in-game advantage in combat. You can look prettier. And if that’s the arena of competition? Then yeah, you can buy your way to cool-looking in GW2. But since you can go the other way – in game gold to cash shop currency – you can play the game to get anything someone would buy with real-world monies too.

There’s just not the same sort of “gear treadmill” in GW2 that there is in other games. Everything from the open world to fractals to dungeons to raids can be done with Exotic gear, and if you play a lot, getting Ascended gear isn’t difficult.

So while you can buy in-game gold with real-world money in GW2 it’s largely a non-issue because there’s no “competitive advantage” to be gained from it.

Apridise
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Apridise

From what I understand there is a cap of 1 billion kinah, you sell 10 candies that appear to be pretty cheap to buy from the shop, then why wouldn’t everyone do this? Some will farm for the gear and some will buy… How they get the money to buy the gear seems to be the problem. I got a job, wife, and kids… you really think anyone that is going to play an old title like this that also has as little time as myself which I suspect is quite a lot since this title is 12 years old wouldn’t use a gold seller if Aion didn’t provide a way? Seems like everyone that has a problem with this is living in a fantasy of their own…

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Bruno Brito

wouldn’t use a gold seller if Aion didn’t provide a way? Seems like everyone that has a problem with this is living in a fantasy of their own…

Two things:

1- Gold seller =/= the company itself allowing gold to be sold. I’m not an Aion player but i played WoW, and MMO economies are fragile enough without this kind of meddling. Which i’m sure NCSoft doesn’t look at Classic and worries about it’s economic integrity.

2- Accusing people of living in a “fantasy of their own” after demonstrating that you clearly don’t grasp the subject you’re trying to talk about at all only shows that debating with you is a waste of time.

Yes, the P2W claims are blown out of proportion. No, they aren’t unwarranted, because they can be the start of NCSoft doing worse, and considering the state or Retail Aion, there’s a huge chance of this happening.

And GW2 will NEVER be affected by P2W in the same level Aion or WoW is. It’s simply not that kind of game.

Next time, think before you talk, and be extremely sure you know what the hell you’re talking about before you insult people.

“So far Aion looks the same as GW2 and WoW”…Jesus fucking Christ…

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Greaterdivinity

I’m more surprised that people are surprised, honestly. NCwest has a long history of screwups like this, and Aion is at its core still a grindy and fairly P2W game in Korea. Its NA monetization with F2P was good, but it’s not surprising to see NCwest remake mistakes apparently made in the KR version where these items were quickly taken down due to player outrage.

I’m still shocked at how popular the classic version seems to be given that it launched with a bit of a splash back in the WotLK days (I think) and quickly fell off the map. The launch queue is nutso to me. Seems like a lot of folks on the internet not even playing are righteously outraged by this for some reason, guess folks gotta fill their outrage quota somehow.

But this is one reason I kinda wasn’t super hype about the relaunch, I’m not “smart” or anything, just not super trusting in NCwest. Also I’ve largely moved away from games where PvP is a bigger part of the game (IIRC it’s most of the endgame with the Abyss (?) and fort battles and whatnot). Not having to worry much about “P2W” because it’s all PvE and I don’t care about being the Best of the Best of the Best of the Best, Sir…With Honors, is relaxing.

Infraction
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Infraction

The short-term grab continues with these games. They know players aren’t going to like it but don’t care because there will be those that buy this up to offset the loss that this will cause.

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Eliandal

Is it arrogance on the players part, demanding a roll back for a business decision they don’t like? (I have no horse in this race, however I know exactly how Kinah works)

Stefan
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Stefan

Is it ignorance in the sense that they do not believe this is an issue?

Is it arrogance believing players wont notice or mind it?

Or is it a complete disconnect from the western gaming market where they do not know that Pay to win is surrounded by a large amount of negativity?

Bit odd that they would torpedo their classic launch so soon, or perhaps most of their audience really does not mind this.

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Arktouros

loooooool didn’t even wait a single day to add the p2w to the game anyone with common sense knew they were going to eventually include.

Too easy for these companies they don’t even gotta try anymore.

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Thanos K.

They did it now even though they will lose many subs because they wanted to sell those candies at the launch when people have no currency to spend. They mastered p2w mechanics.

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nomadmorlock9

And it took just that long to F’ it up.