Kakao Games’ survival sandbox Dysterra has begun global beta testing

    
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Kakao Games is once again drumming up hype for Dysterra, the survival sandbox coming from developer Reality MagiQ that just hit beta last week. Beta testing is expected to offer up features like a team system, an expanded world, reorganization of the game’s UI, and the introduction of a “single mode” for beginners, while once more promising that feedback from the game’s alpha test will be iterated on and the developers will be “communicating with players on how they are updating and improving the gameplay based on experiences shared.”

The companies have issued a pair of guides for newcomers to the game, specifically outlining the server types available.

“Single Player is a separate server where you can fully enjoy the world of Dysterra yourself. Before playing in the Official Server, you can control settings just for yourself without any disruptions from other players in Single Player. Also, you can start a new or continue game whenever you want from where you stopped. Please note that your gameplay in Single Player might be delayed if you have a few more softwares running behind on your PC. […] Official Server is the world where you should survive competing against other survivors. You can create a character depending on your current region and also it’s easy to check the server where you have already created a character through the icon on the left.”

Those who want to take part in the beta can simply request for access on Steam, but you’ll have until only Tuesday, July 20th, when the global beta doors will be closed.

source: press release
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squid

Please note that your gameplay in Single Player might be delayed if you have a few more softwares running behind on your PC.

…what?

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Schmidt.Capela

Likely an instance of Engrish.

My guess is that they mean having more programs running in the background can impact single player performance and create lag due to your computer having to run both server and client.

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Hikari Kenzaki

My main complaint is that there isn’t a reliable source of water at any of the spawn points, robots with guns block you from any resources that might allow you to fight them reliably. So, while you try to get enough resources to proceed forward, you die of thirst.

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NeoWolf

I wish companies would make more Co-operative survival games, rather than competitive…
It doesn’t look bad though, although I wonder just how much of a pain maintaining the various body condition is in this game.

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Greaterdivinity

I will never read this name without instantly thinking –
comment image

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Harbinger_Kyleran

Exactly along the lines of what was thinking, an unfortunate choice of name really.

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squid

Made this for one of the previous articles:

Dysterra-Trail.jpg
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Hikari Kenzaki

This is actually a pretty good parallel to Dysterra.
You drop down into an uncharted frontier where you’re more likely to die from thirst or hunger than actual enemies.

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Schmidt.Capela

I had to do a double take when I read the article title for the same reason.

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treehuggerhannah

Came here to say the same thing. My brain can’t not read it as “dysentery.”

(I also always read Lucimia as sounding like “leukemia” even though I know that isn’t intended.)

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Vanquesse V

“Saga of Leukemia” sounds like a very different game

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Old Town Road

SoL, in our game, choices matter. Or, do they?