The Daily Grind: Should one-shotting exist in MMOs?

    
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Here’s a pet peeve I’ve got in video games, especially MMOs: being one-shotted. Also one-shotting. Nothing should die in one hit. Is it realistic? No, of course not. Most things in video games aren’t. You can absolutely die in one hit in real life.

But in video games, it’s just obnoxious. It’s obnoxious when a boss does it do you and you have no opportunity to counter or make any decisions at all. It’s obnoxious when a player does it to you, emerging from stealth (or whatever) to take you out in a blink. And frankly, it’s even boring to one-shot a mob. I don’t think it makes for engaging gameplay, and in way too many games it points to something that’s gone wrong with the numbers and stat stacking. When we’ve got four trays full of skills, a bag full of consumables, and theorycrafted builds for days, to have combat boil down to one-shotting seems cheap and dumb.

Should one-shotting exist in MMOs?’

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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