Camelot Unchained improves Valkyrie race, says 10-year-old project is gaining momentum


Winged warriors are at the forefront of Camelot Unchained’s latest newsletter. The RvR MMO spent the month shaping up its Valkyrie race to look at fearsome as they act in healer, bard, and magic roles.

The studio gave the race a huge visual pass and talked about its basic stats and various racial traits. “Though the Valkyrie have, of course, been in Camelot Unchained for quite a while, we have been very busy updating the race, to more fully bring them to life in the game,” said the devs.

As for the RvR MMO as a whole, City State said that the project is gaining momentum with “many reinforcements” to the team and “huge pieces of the CU puzzle” coming soon.

“While we may not be where we or the community expected at this juncture, this is quite possibly the best position we’ve ever been in to realize our shared vision,” the studio said.

Source: Newsletter
MMORPG veterans will know that Camelot Unchained, which was originally Kickstarted in 2013, has taken flak over the years thanks to delays, the founding of a second studio, the announcement of a second game using CU’s custom-built engine, delayed refunds, and lack of accountability. The game entered its “beta one” phase back in 2018, with tests capable of putting 3000 humans and bots on the battlefield simultaneously. Though CSE said in 2021 it was still paying refunds and working on both games, some players still say their 2020 refunds haven’t processed, and Final Stand Ragnarok is unpopulated. As of 2023, CSE raised an additional $15M from investors and claims to be “hiring like crazy” but is still evading press inquiries.
Previous articleEVE Online is putting its new launcher and graphical upgrades to the test today
Next articleStar Citizen releases alpha 3.18.1, prepares for a free fly event, and recounts March’s dev progress

No posts to display

oldest most liked
Inline Feedback
View all comments