Crowfall’s campaign worlds won’t exist merely to be shot, burned, and sliced to ribbons. There’s going to be a healthy building component as well, which is something that ArtCraft is (pun intended) constructing as of late.
Last weekend, the studio allowed players to test drive out these tools in its “BuilderWorld.” From the looks of the video taken of the test, players were able to create some interesting villages, keeps, and even castle-mazes.
ArtCraft’s cautiously positive mood was ruined by a “major” exploit that some of the community was abusing, saying that this “raises a good question about how  we want to handle the use of exploits during testing. We’re pleased when people find and report exploits of any kind. This helps make the game more robust and ready for our eventual launch. That said, we’re less pleased when people repeatedly use exploits not for testing but simply as a way to ruin the test for other people.”
Get an early glimpse of what player buildings might look like in Crowfall below!