Year in Review – Sept 2017 (editorials) By Bree Royce - November 29, 2017 3:50 PM 0 LOTRO Legendarium: Is Mordor too difficult? EVE Evolved: Get ready for EVE Online’s Lifeblood expansion! Flameseeker Chronicles: Getting to grips with Guild Wars 2’s Path of Fire mounts Perfect Ten: MMOs that changed their names Hyperspace Beacon: A happy accident in Star Wars The Old Republic gives us hope for the future of CXP PAX West 2017: Hands-on with Dauntless’ new behemoth PAX West 2017: Trion’s PvE MMO shooter Defiance deserves a second look PAX West 2017: Hands-on with Amazing Eternals Choose My Adventure: Many kinds of lost in Shroud of the Avatar Massively Overthinking: The best and worst MMOs of 2017’s PAX West PAX West 2017: Taking a closer look at En Masse’s Closers The Game Archaeologist: Climax’s Warhammer Online PAX West 2017: Taking ‘control’ of TERA on console Guild Chat: Dealing with the ‘it’s me or the MMO guild!’ ultimatum Wisdom of Nym: Final Fantasy XIV’s ability customization The Daily Grind: Why are you not into virtual reality? Perfect Ten: The 10 tiers of MMORPG lore Choose My Adventure: Shroud of the Avatar in summation Global Chat: Not that impressed by Destiny 2 The Daily Grind: Are MMO lockboxes actually even worse than gambling? Massively Overthinking: What keeps you from playing mobile MMOs? The Daily Grind: Do you feel crowdfunded MMOs ‘owe’ you something? EVE Evolved: How much toxic, antisocial behaviour should MMOs tolerate? Wisdom of Nym: Final Fantasy XIV’s Stormblood dungeons in review The Daily Grind: What one lesson do you wish MMO developers would learn? Flameseeker Chronicles: Our Guild Wars 2 Path of Fire launch countdown checklist Choose My Adventure: The return to Guild Wars 2 Perfect Ten: 10 MMORPGs with playable fairies Tamriel Infinium: First impressions of Elder Scrolls Online’s Clockwork City DLC EverQuesting: Is EverQuest II in a downward spiral? Massively Overthinking: How will Star Citizen make money after launch? LOTRO Legendarium: Six places LOTRO could go after Mordor MMO Mechanics: Material storage and the Guild Wars 2 economy The Daily Grind: Should MMOs get rid of levels? Wisdom of Nym: Deep-diving Final Fantasy XIV’s leveling structure Guild Wars 2 Path of Fire launch diary: Initial impressions Perfect Ten: How MMORPGs become so darn complicated Hyperspace Beacon: Outside-the-box features to look for in a SWTOR guild (or any MMO guild) Choose My Adventure: Into the desert of Guild Wars 2 The Survivalist: How procedurally generated maps stretch the life of survival MMOs Massively Overthinking: Weighing in on Guild Wars 2’s Path of Fire Working As Intended: The best and worst of Guild Wars 2 Path of Fire (so far) The Game Archaeologist: The Chronicles of Spellborn
Hyperspace Beacon: A happy accident in Star Wars The Old Republic gives us hope for the future of CXP