As many other games have proven, it never really seems to be too late to arrive to Steam, so consider that when learning that both RuneScape and Old School RuneScape are coming to the platform, with RuneScape landing on Wednesday, October 14th, while OSRS will arrive at some point in the early part of 2021.
The Steam version of RuneScape will offer “bespoke” membership packages and achievements along with a dedicated support team that will maintain the game’s community hub for Steam users; expect the usual communications like weekly announcements, guides, articles, artwork, and videos.
RuneScape will also be heading into its 20th year, so we expect Jagex to mark the occasion soon. For now, though, expanding the PC version of the title to the platform’s biggest storefront in an effort to draw in fresh blood is a pretty good start.
Our mobile launch is likely our next big step on this journey. While we have many testers today, before we unleash RuneScape fully into the greater world, we want to make sure we take the essence of RuneScape and allow it to sing as best it can on smaller devices.
This means improving the early game experience, onboarding and readability, and optimising our UI – from refining text, content, interaction and hitbox sizes, to engine improvements and stability that support flexibility across the widest array of possible display sizes. While some of this work will be focused on making the mobile experience the best it can be in these areas, much will improve the experience on whatever platform you choose to play on.
This work will set us up for a stronger launch on mobile that keeps more players around and provides a better experience for everyone. While we were on track to deliver this in 2020, this additional work pushes our mobile launch to 2021. We know so many of you are super excited for the full Android and iOS release, and we hope you will understand this additional wait to make sure we kick this off from a much sturdier starting point.