Variety is the spice of life, and while it may not be the opposite of boredom, it’s at least within throwing distance. The developers behind Elite: Dangerous know this fact quite well, which is why the game’s next major patch is adding some much-needed variety to missions in the game. That variety starts by making sure that a wider variety of missions is available to players even at lower reputation levels while also removing rank requirements for missions; you can take on more diverse challenges and more serious challenges at the cost of greater risk.
Generated missions will also offer players a clearer picture of why this particular mission was generated and what the results of clearing it will be, thus ensuring that you don’t find yourself wondering why you were assigned a specific task. Inconveniences in clearing certain mission objectives, like listening to alternative offers, are being taken into consideration as well, so players can enjoy more straightforward play once a task is in place. If you hate clearing missions, the changes won’t make you love them, but they should make the process feel less repetitive and more engaging on a whole.