New World is merging 12 of its crossplay servers just weeks after the Aeternum launch

    
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Amazon’s New World has a longstanding pattern: It opens new servers, and then it closes some more. We’re just a month and change into Aeternum, which did indeed add a ton of new servers to accommodate the influx of console players… and that means merges now that the rush is over.

“In our ongoing effort to enhance your gaming experience, we’ll be merging several game worlds,” the studio announced this afternoon. The list includes 12 servers that’ll be merged down into just six. By our count, that’ll leave the game with 41 servers across all regions and platforms.

If you’re wondering – and we were – all of the affected servers are flagged as crossplay servers; none of them is console-only.

The doomed servers will shut down character creation and warring as of November 25th, at which point players on the six retiring worlds will be able to move to a server of their choosing ahead of the merge. Note, the way this is all phrased – with server transfer tokens becoming “available for purchase” on console – suggests those chooseable transfers won’t be freely given, but Amazon doesn’t expressly say that. And then the actual merges go forward on December 5th, so if you don’t choose otherwise, you’ll be moved accordingly.

For what it’s worth, New World has clocked some nice PC numbers since Aeternum; over the last month, it peaked at 61K players concurrent and 26K players on average on Steam – its best showing since last fall. We don’t, however, know how well it’s doing on console, as Amazon hasn’t said, nor has Amazon given us a hint about what’s next for the game via a roadmap.

Source: Twitter. This article was amended after publication to correct the number and type of servers affected.
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