Pantheon highlights non-instanced dungeon group gameplay

    
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Work it over.

Pantheon: Rise of the Fallen’s livestream Thursday night took a deep look into the gameplay possible in the pre-alpha client. Visionary RealmsBrad “Aradune” McQuaid walked guests through dungeon gameplay and teased spellbooks, the skill system, crowd control, massive non-instanced dungeons, and scaling items.

The game is still hoping for a late 2017/early 2018 launch, but nothing’s carved in stone. McQuaid says the game won’t release until it’s finished.

We’ve tucked the whole stream alongside a trimmed-down 8-minute version from Bainbeam Gaming, which characterizes the game as being a modernized version of 1999’s EverQuest. We think you’ll agree, though do note that the models, spell effects, and animations you see are placeholders.

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