MMO Mechanics: No Man’s Sky is mechanically genius (an ode to procedural generation)
No Man's Sky has been on my hotly anticipated list for so long, and you might remember that it has had particular mention in a...
One Shots: Swords and other pointy things
What are swords good for? For one thing, they make excellent pointers, communicating to your audience that this thing over here is what you're...
The Game Archaeologist: Six videos from MMOs that never launched
Whenever I compile lists or run articles on MMOs that never made it out of the gate, it seems as though talking about it...
Betawatch: Worlds Adrift gets big money (August 12, 2016)
Money, as we all know, makes the world go round. Even when that world is adrift, as in the appropriately named Worlds Adrift. In...
WoW Factor: The storm upon the Broken Shore
I sometimes get asked why I don't do more stuff within betas when I have access to them. To answer that, all I can...
Massively Overthinking: Our favorite MMORPG soundtracks
MOP's Justin Olivetti created the music-centered Jukebox Heroes column back on Massively-that-was and brought it along to us here, and to this day it's...
Chaos Theory: The 80s invade The Secret World
One of the best things about The Secret World is how it is set in the modern day. But that doesn't mean the game...
Perfect Ten: Great tips for naming your next MMO character
Has this ever happened to you? You decide to roll (or reroll) a new character in an MMORPG, and after you get done choosing...
Jukebox Heroes: World of Warcraft’s main music themes
Inspired by a news post that a dashing Massively OP writer penned a few weeks back, I thought that it might be an interesting...
Flameseeker Chronicles: Unpacking Guild Wars 2’s Out of the Shadows
I figure that it's been long enough for the majority of you to have run through Guild War's 2's first instalment of the Living...
Hyperspace Beacon: Why Star Wars The Old Republic’s KOTFE finale was satisfying and disappointing
The new era of Star Wars: The Old Republic passed a milestone late yesterday when it launched the final chapter in the Knights of the...
Wisdom of Nym: Final Fantasy XIV’s seasonal events, dungeon mining, and leaving Eorzea
Not every topic that I can talk about in this column is actually a good column topic because some stuff just... isn't robust enough.
I'm...
EVE Evolved: The single-shard sandbox economy
The debate about what makes a good sandbox game is as old as the term itself, and everyone seems to have a different view...
One Shots: Player barbecue
Oh, standing in the fires might look cool and give your character that mysterious aura that's so desirable among the trendy set, but in...
The Game Archaeologist: Middle-earth Online
I suppose there will always be a special place in my heart for Lord of the Rings Online. Not only is it one of...
Betawatch: Elder Scrolls Legends opens up (August 5, 2016)
If you've been waiting for something a bit more scroll-happy before jumping on the virtual card game train, you'll be happy to know that...
EverQuesting: Let’s lay the Landmark hate to rest
May I respectfully make a request to my fellow gamers? Let's lay off the hate. It's time to for us to throw down that...
Perfect Ten: The ten things I look forward to with MMO launches
It's not long now until World of Warcraft: Legion launches, which is all that I've been waiting for now for a while. Sure, technically...
Global Chat: When MMORPG raiding becomes a job
When does a game go from fun to obligation? Xenophics wrote a gut-wrenching confession about how raiding in World of Warcraft became his "office,"...
Hyperspace Beacon: Five reasons I still play Star Wars: The Old Republic
It’s hard not to be negative about your favorite game when it appears that it’s changing its original goals. “What? You’re just now realizing...