Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

City of Heroes’ Homecoming Team finally posted a new beta patch after months of public quiet

8
Apart from its brief announcement last week, City of Heroes' Homecoming Team has been relatively quiet the past few months. Where once the rogue...

No Man’s Sky discusses social spaces, cooking, animal taming, and other features of the Beyond update

5
It would appear, considering the timing of our source articles, that a media embargo lifted. No Man's Sky has been making the games media...
Here we go again, not on our own.

Betawatch: Black Desert Online starts testing on the PlayStation 4

0
Console edition all the MMOs! Black Desert Online already made the leap to the Xbox One, a console with an installed base of four...

City of Heroes’ Homecoming rogue servers have joined the Titan Network/NCsoft negotiations

38
Exactly one month ago, tangent to our interview with the Homecoming server team that's part now-flourishing City of Heroes rogue server community, we also...

DDO starts testing permadeath server, LOTRO’s Stout Axe Dwarves will be included in fall expansion

3
With the debut of Dungeons and Dragons Online's 90-day permadeath server heading our way on August 16th, it is fairly imperative that Standing Stone...
Still crazy after all these years.

Dungeons and Dragons Online devs talk up the Alchemist and the permadeath server

1
Ready to embrace a permadeath lifestyle? While that normally scares off MMO players, the Dungeons and Dragons Online community has fostered this kind of...

Star Wars: The Old Republic offers a peek at how the Mercenary class is changing in Onslaught

2
We all know that things are due to shift in Star Wars: The Old Republic, especially in the face of several class adjustments. But...
The vista

Blizzard was ‘blown away’ by World of Warcraft Classic beta engagement

69
It might have only lasted a short time, but World of Warcraft Classic's beta test certainly made an impression -- on both the community...

EVE Online hints at a ‘chaos era’ and hikes up market fees

7
It's one thing to try to jar the Jenga tower of a sandbox title, but chaos? That's a word that's been bandied about by...
Great job.

Daybreak on EverQuest 3: ‘We will definitely do something with the IP’

57
An EverQuest interview with several developers from early June is gaining increased attention as of late thanks to the magnifying glass of blog Inventory...

Starbase’s newest video provides a look at how to turn asteroid mining into money

1
The folks at Starbase have offered up yet another information-loaded look at gameplay in the galactic sandbox MMO, but this one's for all of...
I'll never get over you getting over me.

Torchlight Frontiers is hoping to keep you busy for a long, long time

15
On a recent episode of the Massively OP podcast, Bree and I both expressed how much we are looking forward to Torchlight Frontiers' release....

TennoCon 2019: A longer look at space, ships, and squads in Empyrean, Warframe’s not-an-expansion

12
You've come a long way, Warframe. The once-looter shooter continues to expand, not just in number of Warframes and equipment but in overall scope...

Catching up with City of Heroes’ Homecoming rogue servers as NCsoft negotiations continue

29
It's been a while since we checked in on the flourishing City of Heroes rogue server community, but it's been busy indeed, with multiple...

Mike Morhaime on why Project Titan became Overwatch: ‘It sort of never really came together’

15
We have a whole stack of these by now: these retrospectives from former Blizzard folks on what Project Titan could've been, had the MMO...

Torchlight Frontiers makes an elevator pitch for its intuitive, colorful world

8
If you've been following Torchlight Frontiers closely, there is probably very little in this interview with Unreal Engine that is going to come as...
But don't worry, they're not all murder-happy.

EVE North 2019: A huge battle once broke out in EVE Online, but not a single player was involved

11
Massive battles are the norm for sci-fi MMO EVE Online, with players routinely clashing in their hundreds or thousands over territorial claims and political...
Somebody pull.

Blizzard on World of Warcraft class pruning: ‘We’ve gone too far’

73
With everything swirling about WoW Classic's stress test this past week and next week's Rise of Azshara content update in regular World of Warcraft,...

Xbox’s Phil Spencer elaborates on community controls in the works to make Xbox Live less toxic

12
Jean-Paul Sartre's play "No Exit" provided us with the phrase "Hell is other people," and if you've dared to leave your mic or chat...

Interview: Camelot Unchained’s Mark Jacobs on the state of the beta and the NDA

64
We've been watching Camelot Unchained ever since its original Kickstarter in 2013 - and a lot has changed in the ensuing six years, including...