Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Interview and excerpt: The ‘Braving Britannia’ book preserves Ultima Online’s oral history

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Earlier this week, we wrote about the launch of a new book that's right up MMORPG fans' alley. Dubbed Braving Britannia: Tales of Life,...

TennoCon 2018: Deep-diving Warframe’s Fortuna and Railjack

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Many fans, including me, are talking about still riding high after Warframe's amazing TennoCon 2018 announcements this past weekend. That was some pretty epic...

Interviewing Frostkeep’s CEO as Rend announces July 31 early access

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Are you looking for a new way to survive? It's coming. We've watched as Rend wandered down its closed alpha path since May, but...

Interview: ArtCraft’s J. Todd Coleman on prepping Crowfall’s Artisan Engine for the broader industry

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Yesterday, Crowfall studio ArtCraft announced it was spinning off a brand-new company dubbed ArtCraft Technologies that would basically turn Crowfall's engine into a marketable...

TennoCon 2018: Why Warframe will never launch (and why that doesn’t matter)

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There's a question that floats around our Massively OP office discussions occasionally, especially when updating which game is labeled what: Will Warframe ever launch?...

TennoCon 2018: Warframe enhances sights and sounds with new skins, ‘Frames, pet skins, music, and more

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What does a great game look like to you? More and more it looks like Warframe to me. Looks and sounds like I should...
But better.

TennoCon 2018: Warframe is coming to Nintendo Switch, some cross-platform a possibility

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Do you love surprises? Digital Extremes is banking on your liking this one: Warframe is coming to Switch. In a fake-out move tonight at...

Richard Garriott rejects idea that Shroud of the Avatar is a ‘flop’, says the game will run ‘forever’

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Shroud of the Avatar has long been an odd bird in the MMORPG crowdfunding space. Driven by the eccentric Richard Garriott, it raised large...

Interview: Neowiz on Bless Online’s tech, class balance, gems, PvP, and more

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Neowiz’s Bless has been the subject of much chatter lately (not least of all my own), with its troubled, let's say, launch raising a...
I'm kind of a contradiction.

World of Warcraft gets its epic ducks in a row for Battle for Azeroth

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With the Midsummer Fire Festival roaring through July 5th and artifact weapons on their way out of the game, World of Warcraft is heating...

Interview: Worlds Adrift’s Bossa Studios on giving, griefing, and gittin’ gud

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After the launch of Worlds Adrift but prior to E3, we sent off an interview to Bossa Studios and recently received our answers, complete...

World of Warcraft ‘not looking to compete’ with Discord but might be breaking your favorite addon

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World of Warcraft Game Director Ion Hazzikostas sat down with Forbes this week for a two-part interview about some of the big changes with...
Yo.

BioWare: ‘Anthem is unlike anything we’ve ever done’

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Game Informer is enjoying a heapload of exclusives on BioWare's upcoming Anthem, including an interview with the game's leads. The studio said that the...

ArenaNet on Guild Wars 2’s living story, Heart of Thorns vs. Path of Fire, security, and momentum

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Though ArenaNet was technically at E3 this year, the group representing Guild Wars 2 was chiefly a marketing and business one, so they carted our interview...
IF YOU WANT TO BE AN ACROBAT GO PLAY THAT

Final Fantasy XIV’s Naoki Yoshida re-asserts his commitment to the game in a recent interview

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If you are currently enjoying Final Fantasy XIV, you probably don't want the game to massively change and rewrite the systems that you are...

E3 2018: Bill Roper on gaming’s smoke and mirrors, Worlds Adrift, and building on SpatialOS

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For MMO players, Improbable brought some interesting ideas to GDC this past spring. It also brought some games I wasn't expecting, and the ones I...

E3 2018: Hands-on with Descent, the future of space mining

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Fallout 76 wasn't the only Interplay throwback at E3 2018: Descent, one of the games that defined the six degrees of freedom genre, is no longer...

E3 2018: Hands-on with ReEvolve, Perfect World’s new mobile sandbox MMORPG

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Remember how we learned that Perfect World would be showing off some new games at E3? Well, things happen at conventions like this -...

E3 2018: Hands-on with Funcom’s upcoming Mutant Year Zero

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Apparently, GDC was good to Funcom, The Bearded Ladies, and Mutant: Year Zero. The teams had originally thought to skip E3 this year, but...

E3 2018: Well-earned hype for Rend’s pets, construction, modding, and PvPvE

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When I met Frostkeep Studios' CEO Jeremy Wood and crew at GDC earlier this year, I walked away impressed. I finally felt like I...