Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Path of Exile: Gotta catch ’em all in the new Bestiary League and update 3.2.0, coming March 2

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With a new Path of Exile challenge league every three months, you might wonder whether Grinding Gear Games can keep coming up with new themes...
Three-point landing! Sort of.

Bless Online looks ahead to new races, housing, and a possible console edition

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Six months. Six months is the countdown timer from the start of Bless Online's early access to the game's official launch, according to developer...

Camelot Unchained’s beta will launch on the 4th of July; we interview Mark Jacobs

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You can go ahead and order extra sparklers because you're going to need 'em this July 4th. That's the auspicious day that Camelot Unchained's...

Bless Online interview: Soft launch plans, why Gamigo bowed out, and avoiding pay-to-win

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Bless Online is one of the biggest MMORPGs we're expecting to launch in the west in 2018. Over the last six years, we've watched...

World of Warcraft devs gab about allied races and bonus mounts

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Now that pre-orders are live for World of Warcraft: Battle for Azeroth, players have a whole new activity to keep them occupied: attempting to...

CCP says it recently poured $3M into EVE Online’s server cluster upgrades to improve big battles

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If you believe the prolific propaganda, EVE Online's so-called "million-dollar battle" last week was derailed in part because of the game's underlying tech. CCP Falcon...

Re-examining Asheron’s Call’s Shard of the Herald event on its first deathiversary

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Although the Asheron's Call series has now been dead for exactly one year today, it's far from forgotten by fans. It was admittedly a cult classic, and...

Interview: Trion Worlds goes in depth on RIFT Prime

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Following the initial announcement of RIFT Prime and the ensuing details that started to come out of Trion Worlds on the progression server, we...

Camelot Unchained lands $7.5M investment to hasten development: Our chat with Mark Jacobs on funding, VR, and beta one

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If you know one thing about indie MMORPG Camelot Unchained, it's that CEO Mark Jacobs appears to dwell perpetually in internet comment sections amiably...

Hi-Rez Expo 2018: Erez Goren, 10 more games, 400 employees, and Global Agenda’s City of Heroes roots

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It is true that the Hi-Rez Expo has wrapped up for 2018, and we'll need to wait another 12 months to attend the next...

The Stream Team: A dev tour of Ship of Heroes

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Want to get a look inside Ship of Heroes? Heroic Games' Founder Casey McGeever and Lead Developer Matt Wilson are taking Massively OP's MJ...

Hi-Rez Expo 2018: Diving deeper into SMITE’s new map, new pantheons, fog, and more

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Although the studio makes other games and each has a presence at Hi-Rez Expo 2018, there's no denying that SMITE was the star of the...

Hi-Rez Expo 2018: Hi-Rez’s new game Bot Smashers isn’t an MMO, but it’s fun

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After a few days of playing Bot Smashers at Hi-Rez Expo 2018 this past weekend, I sat down and talked shop with Rory Newbrough, Bot...

Hi-Rez Expo 2018: Paladins’ story, previewing new toon Moji, and hands-on with Paladins Strike

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As much as the battle royale-flavored Battlegrounds is big news, it wasn't the only Paladins news at Hi-Rez Expo 2018. We also learned that there...

Hi-Rez Expo 2018: Hands-on with Paladins Battlegrounds, the game’s new battle royale mode

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Paladins got not one but four announcements at this year's Hi-Rez Expo. There's a brand-new team death match mode coming as well as new...
Damn you!

How video game lockboxes use psychology to manipulate you

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We here at Massively OP can't get rid of lockboxes, but by gum, we're not going to roll over and give up on fighting...

Warframe shares how its business model keeps players happy and giving

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One of the reasons we and our readers admire Warframe is that this title hasn't descended into the questionable, aggressive, and despised business tactics...
Cool.

Elder Scrolls Online’s Matt Firor says ZeniMax has least ‘two years’ of additional content planned

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With over 10 million players (2.5M monthly active users) having come through its doors since 2014, Elder Scrolls Online is one of the stronger success...

Black Desert’s Pearl Abyss on feedback, cadence, and avoiding ‘aggressive’ business models

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Pearl Abyss' Dae Il Kim sat for an interview with InvenGlobal earlier this fall that's just gone live, and while it might be a...

Interview: ArcheAge’s 4.0 Maelstrom launches December 13 with changes to lunagems, raid finder, and more

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Batten down the hatches because a big storm hits tomorrow! ArcheAge's Maelstrom, with its cross-server navel arena, launches on December 13th. We got to...

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