Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Pearl Abyss Q3 2022: DokeV and Crimson Desert delays, CCP’s new blockchain game, and EVE Online’s uptick

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Pearl Abyss, primarily known around these parts as the company that owns EVE Online and Black Desert, has released its third quarter earnings report...
da fuq did I just read

Final Fantasy XIV’s Naoki Yoshida sparks backlash over a bad answer to questions on diversity in Final Fantasy XVI

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Final Fantasy XIV producer and director Naoki Yoshida has long been held up as a shining example of what can be expected of someone...

Diablo IV devs talk up the ARPG’s ‘return to darkness’ in the tonal and literal sense

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Dark. Darkity dark dark. Darkness. It's what the devs of Diablo IV have crowed about before, and it's the subject of discussion once again...

Runeterra MMO director talks about MMORPG design and monetization in interview preview

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Riot Games' in-development Runeterra MMO has been a topic of discussion for director Greg "Ghostcrawler" Street for a long while now, and while there's...
Pshooo

Final Fantasy XI’s Koichi Ishii reminisces on the origins of the game

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If you love or hate skillchains in Final Fantasy XI, Koichi Ishii is the one to credit with them. Another interview on the game's...

Genshin Impact developer confirms it’s not focusing on making new endgame content

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You've hit the highest adventure rank possible in Genshin Impact. Now what? Well, you head to the Spiral Abyss for artifacts, materials, and currencies......
Sky, man, something.

No Man’s Sky’s Sean Murray talks about relaxed mode, consolidating updates, and the progression of the game

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It's been a long and strange journey for No Man's Sky, going from being insanely overhyped to being seen as a massive disappointment to...
Oliphants

Final Fantasy XIV’s Naoki Yoshida talks battle royale and new stories while preparing for the next live letter

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If that headline worried you, relax; Final Fantasy XIV is not being fully retooled as some kind of battle royale and doesn't even have...
I grew up on a farm.

Final Fantasy XIV’s Naoki Yoshida discloses a bit about future plans for Island Sanctuaries and Hildibrand humor

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While it's important to note that Final Fantasy XIV added more to the game than just Island Sanctuaries with patch 6.2, Buried Memory, it's...

First impressions: Touring the features and firepower of Foxhole’s Inferno update

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After five years of development, the large-scale milsim Foxhole is going to be launching out of early access later this week on Wednesday, September...

Some Assembly Required: What to expect from Dual Universe’s September 27 wipe and launch

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Having trouble logging into Dual Universe? That's because Novaquark shut down its servers on the 22nd. But don't worry, the space sandbox did not...

Lord of the Rings Online executive producer hints that 2023 expansion is ocean-themed

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While Lord of the Rings Online fans are still waiting to get a full view of this fall's mini-expansion, Before the Shadow, the studio...

Lord of the Rings Online is about to give soloers a way to earn raid gear

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In an hour-and-a-half Q&A video this past Friday, Standing Stone Games' Allan "Orion" Maki took the center stage to field numerous questions from the...

Amazon canceled its Lord of the Rings MMO over Tencent complications, Smed’s new game is still in production

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Almost exactly four years ago, we first learned about the existence of a new Lord of the Rings MMORPG, backed by Hong Kong-based Leyou...
THIS IS THE MADDEST I HAVE EVER BEEN!

Neverwinter Q&A puts the kibosh on crossplay, promises a roadmap, and dodges the druid question

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Neverwinter executive producer Brett Norton sat for a Q&A livestream last week, fielding a wide variety of questions from players, and if you don't...

Microsoft admits that Activision-Blizzard acquisition is primarily driven by a desire to get into mobile gaming

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Those who were questioning the motives and reasons for Microsoft's big juicy buyout offer of Activision-Blizzard need not wonder any longer. An interview with...
You might say to get on with it, but drawing it out is literally the point sometimes.

World of Warcraft hopes to have cross-faction guilds by the end of Dragonflight’s run

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A new Team Liquid interview with World of Warcraft Game Director Ion Hazzikostas unearthed a few indicators of where the game is going in...

The future of player housing, ‘hoods, and hooks in Lord of the Rings Online

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Last week, Standing Stone Games ran an audio Q&A on the Deco du Milieu fansite focused entirely on Lord of the Rings Online's housing,...

Elite Dangerous on 4.0 update and playerbase split: ‘We’re not trying to be done with Odyssey’

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After 13 updates to the Odyssey expansion of Elite: Dangerous with still very little joy to be found among players when compared to the...

Elder Scrolls Online’s Rich Lambert admits to ‘some’ crunch at the studio

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An interview with ZeniMax Online Studio's Rich Lambert has regrettably confirmed that there is indeed some crunch that occurs while developing and updating Elder...

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