MMORPG

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

Neverwinter announces new guild alliance system

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Guild alliances are coming to Neverwinter's Maze Engine campaign on June 7th, at least for PC players (Xbox players, you'll be lagging behind as...
What if WoW looked like everything else.

Check out a fan-made recreation of World of Warcraft’s Duskwood in Unreal Engine 4

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A lot of graphical improvements have happened for World of Warcraft over the years, but the game is still using the same fundamental graphical...

Camelot Unchained’s monthly newsletter covers the beta delay and end of crunch

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Camelot Unchained's monthly newsletter has dropped, and believe it or not it's on the briefer end of newsletters for CSE with "only" 8000-odd words. CSE...

Saga of Lucimia offers a glimpse into the alpha and its world history

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There are some MMOs that run pretty quiet during the development process, keeping all of their cards close to the chest. But it seems...

The Daily Grind: Are you ever sad when you levelcap in an MMORPG?

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I recently levelcapped another character in Guild Wars 2, my Asura Guardian, and yet as soon as she dinged, some of the spark of...

MMO Week in Review: Nostalrius as ‘ambassadors’ for the vanilla community (May 1, 2016)

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Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review! This...

EVE Evolved: Fixing EVE’s New Player Experience (again)

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It's become almost a running joke in the comments of articles that EVE Online is a great game to read about but not nearly...

Listen to Gloria Victis’ majestic main theme

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Gloria Victis is gearing up to feature an impressive soundtrack, if its new main theme is any indication. The studio released the title track,...
Oh, well, that's exactly like the actual book, you got it cold.

Otherland’s latest patch buffs its player-driven economy

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Otherland's 5.5.50 patch this week is a big one for the crafters in its playerbase. "The crafting system has been fully revamped in this...

Uncharted Waters Online searches for the lost city of Atlantis

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Is Atlantis real or merely a myth? Uncharted Waters Online captains will find out for themselves as they search for the legendary city in...

The MOP Up: Allods’ Gibberling Festival (May 1, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

One Shots: Guild meeting

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Guilds... assemble! Because there's nothing like logging into a vast virtual world and then plunking your virtual butt down in a room, am I...

Elite: Dangerous expounds on engineers and ship modifications

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The latest edition of Elite: Dangerous' newsletter is out, and it shines a spotlight on the engineers. A special type of NPC, the engineers...

How MMORPG character gear is made in APB: Reloaded

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APB: Reloaded has posted a new dev blog this week all about how character wearables are designed and inserted into the game. "The character and...

Massively OP’s guide to MMO business models

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Not too long ago, there was all but one way that you would pay for an MMO, and that was as a monthly subscription....

Leaderboard: What must a classic WoW server have to make you play it?

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Word yesterday that Blizzard has invited the "progressive vanilla" Nostalrius emulator team to Blizz HQ, presumably to discuss World of Warcraft and not the...

Star Citizen’s Prospector is a covert miner

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Those who assume that mining in Star Citizen will be drudgery and boredom personified could have that perspective challenged by piloting the Prospector. The Prospector...

The Daily Grind: What MMORPG has the best personality?

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A while back I came to the realization that, for me, a game's personality can be just as much of a make-or-break factor as...
Wow, look; nothing.

Betawatch: Shroud of the Avatar prepares for no more wipes

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Shroud of the Avatar is into its final countdown as a game without permanence. Sure, the most recent update required a character wipe as...

Happy birthday, classic Guild Wars

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Classic Guild Wars turned 11 years old this week, and I'm sorry to say that by the time you read this, the in-game party...