Multiplayer Category

Games in our Multiplayer category are multiplayer online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include OARPGs, online shooters, online strategy games, mobile MMOs, and other pseudo-MMOs that optionally provide single-player, offline, or custom-server support. We formerly categorized Multiplayer titles as “Not So Massively” games. You may also be interested in our MOBA category for PvP-centric arena battlers. [Follow the Multiplayer Online Games category’s RSS feed]

LawBreakers helped kill The Amazing Eternals during testing

The death of The Amazing Eternals partway through its testing was a shock for numerous fans, all of whom were looking forward to the first post-Warframe title from Digital Extremes. But there were good reasons for stopping the title there, and according to publishing VP Meridith Braun, one of the big reasons was LawBreakers:

The competitive landscape at that time was pretty hefty. We just saw LawBreakers not do so great, and it was a fantastic game, so that was sad. That happened right when we were starting our closed beta for [The] Amazing Eternals.

Braun also noted that the game was “the right game at the wrong time,” while also attributing the unexpected resources required to make Warframe’s Plains of Eidolon update as good as it could be. It was a perfect storm of forces arrayed against the title, in other words; the one saving grace for fans is that the company would still like to revisit it at some point (though considering the big updates approaching for Warframe, it shan’t be soon).

Source: PCGamesN via VG24/7

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Overwatch players raised almost $13M to fight breast cancer in ‘Pink Mercy’ campaign

Remember last spring when Blizzard ran that big “Pink Mercy” charity campaign in Overwatch? The company’s run the numbers, and it turns out Overwatch players are really generous, really pissed off about cancer, or really like pink. My guess is it’s all three.

“Thanks to the overwhelming generosity of the Overwatch community during the Pink Mercy charity campaign, we’ve raised more than $12.7 million (USD) to support the Breast Cancer Research Foundation. This is the largest donation by a corporate partner within one year in BCRF’s 25-year history, and it’s all because of you.”

Naturally, there’s a video of the pink Mercy skin contributors have snagged!

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Titanfall Online is over before it had even begun

Korean website Game Focus is reporting today that Titanfall Online has effectively been canceled.

As Kotaku notes, EA and Nexon have been working on the project for several years, though it just announced the team-up and its plans to launch for Asia last year. But now it appears the companies have taken stock of the changing winds of the games market, finding that player testing wasn’t going well.

“It is true that Nexon and EA have agreed to cancel Titanfall Online under a business decision. […] After much deliberation, it was decided that reallocating development resources to another project was better for the company.”

Our condolences to fans and developers.

Source: Game Focus via Kotaku

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Fortnite’s missing burger mascot appears in California desert, triggering an ARG hunt

Even though Fortnite is all about the battle royale PvP these days, its world does change and develop, offering players tantalizing mysteries such as a falling comet and a missing Durr Burger mascot.

Players have wondered what happened to the burger sign following rifts that have been opening up all over the island. Now we know — it popped up in the very real Californian desert alongside a police car and a tent. This really weirded out the photographer who discovered it, as he was not a Fortnite player. Later visitors encountered an “Agent” character who handed out small notes that encouraged players to call a number.

This is all part of a new ARG for Fortnite, which players have been attempting to solve as a community. It looks like some sort of promotion for the newest season of the game. You can follow the developments on Reddit and on the Game Detectives wiki.

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Latest War of Rights update introduces new Maryland Heights skirmish area

Campfire Games has just released the latest update for its game War of Rights, bringing bug fixes, graphical updates, and a brand-new skirmish area to the American-Civil-War-based FPS. The highlight of the update, of course, is the addition of the seventh Harpers Ferry skirmish area, Maryland Heights, which allows players to recreate a historic showdown between Confederate and Union forces that resulted in “most of the Confederate casualties of the entire siege.”

In addition to the new area, the update adds a possible fix for a major server-crashing bug as well as particle effects for bullet impacts, footsteps, and water splashes. It also makes a balance change that illustrates the game’s emphasis on realism, allowing players to “slowly recover” after being hit with a club or bayonet, with two hits requiring a full 15 minutes for the wounded player to recuperate. You can check out the full patch notes on the game’s official forum.

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Make My MMO: Camelot Unchained’s crash rate is coming down (July 7, 2018)

This week in MMO crowdfunding, the Kickstarter MMO crowd held its breath to find out whether or not Camelot Unchained would indeed make its July 4th beta test date as planned. Thanks to an annoying crash bug, it didn’t, but the studio is crunching to sort it out and isn’t anticipating more than a few weeks of delay, which isn’t going to seem like much to people who have already been waiting years.

“Still going through the logs. We’ve eliminated a lot of the crashes. Andrew’s working on another fix that should help things as well,” CSE’s Mark Jacobs told backers last night. “Hopefully, we’ll be able to talk about [the date] on Monday. […] Still no long-term change, no short-term change, no change whatsoever in what our original estimate was. We’re getting really close.” He reiterates that the crash rate has gone down, but they really need human testers testing, so get in there if you can.

Meanwhile, Richard Garriott rebutted claims that Shroud of the Avatar is a flop, some troll faked a former Star Citizen developer’s Glassdoor review of the studio, Temtem fully funded, and Fractured has passed 500 backers and half of its Kickstarter goal.

Read on for more on what’s been up with MMO crowdfunding over the last week and our roundup of all the crowdfunded MMOs we’re following.

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War Thunder introduces a soccer mode through July 9

It’s around World Cup season once again, and that means everyone is wondering when the United States will care about soccer to the level of forgetting other sports exist. Do you need to have tanks? Because War Thunder is bringing you tank soccer. Yes, you can drive around in tanks which are also playing soccer. This is helped by the fact that it’s impossible to touch a ball with the hands of your tank, because your tank does not, strictly speaking, have any hands.

The event minigame will award participants with a special fiery soccer ball decal, so you’ll want to get in on the 3v3 random queues or the 4v4 squad queues if you want to forever have a burning soccer ball on the side of your tank. Also the whole thing will be called “football,” because the United States is the only country where it’s not called “football.” In summary, even if you can’t bring yourself to care about the sport, care enough to get an event reward.

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The Stream Team: Into ARK’s underwater cave

Sharks with lasers. Need we really say any more? Massively OP’s MJ and her group are heading into that last area they haven’t fully explored — the underwater cave. What will they find down in the depths? Whatever it is, it will have to face MJ with her laser beam-shooting shark! Join us live at 2:00 p.m. for an underwater laser show.

What: ARK: Survival Evolved
Who: MJ Guthrie
When: 2:00 p.m. EDT on Saturday, July 7th, 2018

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Hearthstone is altering minion types for lore and deck consistency

Minion types in Hearthstone don’t always matter, until they matter a whole lot. That’s the motivation behind the new minion types being added to existing cards, which already look and are named as if they do have these types. Mountain Giant and Molten Giant, for example, are clearly elemental creatures… but at this point, they lack the Elemental minion type, which will be changed with the next patch. New options for decks focused on Elementals, and a more logical layout!

Other changes include making the North Sea Kraken into a Beast, the Witchwood Piper into a Demon, and the Jungle Moonkin into… not a Beast. (The other Moonkin in the game was not a Beast, and lore-wise they really shouldn’t be Beasts.) This likely won’t wildly change the game’s meta, but it should add new options for some decks and generally make things feel a wee bit more consistent.

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Conan Exiles patch brings gamebreaking bugs, causes community uproar

It seems there’s been a bit of a hubbub surrounding the latest patch for Conan Exiles. It all started a few days ago, when Funcom announced that the “500+ patch” (so named for its “over 500 changes, adjustments, and fixes”) would likely be delayed due to many dev team members taking a “summer break.” This, as you probably guessed, disappointed much of the game’s community, who made their disappointment known on the forums. In response, two days after the initial announcement, Funcom pushed the patch onto the test servers and put out a call to arms for players to come provide feedback, incentivizing them with free copies of the game’s upcoming DLC for players who reached level 25 within a twelve-hour window.

That decision may have been a bit short-sighted, as players packed the test servers in a mad rush to reach level 25 and claim their free DLC, arguably at the expense of actually testing the patch and reporting bugs. So, perhaps unsurprisingly in retrospect, when the patch was pushed to the live servers yesterday, it brought with it legions of unexpected and often game-breaking issues, leading many players to call for complete server rollbacks.

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Todd Howard says ‘Elder Scrolls Online is one of the biggest online games in the world’ as Ubisoft and Bethsoft weigh in on games as a service

Are you all in on games as a service? Are single player-games over, replaced by much more profitable eternally online (and lockbox-ridden) titles? Bethsoft’s Todd Howard doesn’t think so. Speaking to GIbiz, Howard says that in spite of Fallout 76’s controversial online nature, the always-on games-as-a-service motif “doesn’t mark the future.”

“Corporately we’ve done a mix; people forget sometimes,” he says. “Elder Scrolls Online is one of the biggest online games in the world, we have Fallout Shelter which we keep updating, and Elder Scrolls: Legends. Anyone who has ever said ‘this is the future and this part of gaming is dead’ has been proven wrong every single time. We like to try it all. For a long time we wanted to try a multiplayer game and we had this idea. We shouldn’t be afraid. We should try it.”

Ubisoft, on the other hand, has taken a different tack. The company’s EVP of Creative, Lionel Raynaud, spends some time in a corporate blog post to come at the problem from a narrative angle, saying his studio is trying to keep games going by doing its best not to “give finite experiences.”

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Pokemon Go’s second anniversary report card sees high marks for content and innovation

Today is Pokemon Go’s second-year anniversary. Last year’s report card had to grapple with things like the game’s rapid rise and fall as a fad, its severe lack of promised content even with its first major update, crimes associated with the game, and being somewhat anti-social – and that was before the disaster known as Pokemon Go fest 2017. It was probably the worst way to start off a new year for your game, and it’s probably no surprise that our coverage of the game waned after the fallout.

But something happened. Whether it was because series Director/Producer Junichi Masuda was there to witness the horror or because some internal change in Niantic’s process changed, we’ll probably never know. But change came. Generation 3 became Pokemon Go’s One Tamriel. Suggestions I’d made previously happened and are still happening. The numbers are showing that the improvements are paying off, as the game’s playerbase is at the highest it’s been since its 2016 peak, after having gone through a brutal 80% dropoff. I thought I was being overly optimistic with my 2018 predictions for the game, but so far, so very good!
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Destiny 2 is free-to-play on PC this weekend

Eyes up, Guardians: From July 6th until July 8th, Destiny 2 is free to play on PC through Blizzard’s Battle.net program. Whether you’re a console player who wants to take the PC version for a spin, a lapsed veteran who wants to see what’s new since you last logged in, or a complete newbie who wants to see if Bungie’s FPS/RPG hybrid might be up your alley, this weekend is the perfect time to jump in.

For the duration of the free weekend, the entirety of the game is open to any and everyone. That means players can access all content from the base game as well as the Curse of Osiris and Warmind expansions, including the PvE campaign, competitive PvP matches, and everything in between, without any limitations. And if you decide you want to keep playing, you can grab the base game plus the first two expansions for $38.99 US, discounted from $59.99, for a limited time.

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