The Daily Grind: What MMO gets you exploring?
You want to hear something weird? For as much crap as WildStar got about its path system, I actually do love to explore in...
Quick tips for maximizing your GTA Online fun
I've been playing GTA Online for 50-something hours now, and while I'm by no means an expert, I'm a lot smarter about the game...
WoW Factor: A three million loss lesson
It's been a little while, hasn't it, friends? In the time since I last penned WoW Factor (which missed an installment purely due to...
The Daily Grind: Do you crave night-and-day cycles in MMOs?
Earlier this week, Daybreak's John Smedley told H1Z1 fans about a metric that startled me: An awful lot of post-apoc gamers are annoyed with night...
Massively Overthinking: What would persuade you to play a classic MMO?
For this edition of Massively Overthinking, Kickstarter donor Sargon wants us think back to 1997, when Ultima Online launched and parted MMOs from graphical MUDs forever....
EverQuesting: Life after Landmark’s big wipe
It was just over a week ago that Landmark's servers went offline in preparation for a major upheaval that affected nearly every system in...
Perfect Ten: Future MMOs that I can’t wait to play
I imagine that most of us have a future bucket list of MMOs that we wish would get here already. It wasn't but a...
The Daily Grind: Would you try a Darkfall reboot?
Yesterday's news regarding the possibility of a classic Darkfall server was pretty great. I loved Aventurine's 2010-era fantasy gankbox, and I'd resubscribe or even repurchase the client...
Massively Opinionated: EVE vs SWTOR vs The Plunderbund
In this episode, Larry, Cosmic Engine, Brendan, and Redna debate MMORPG community platforms, guilds, and building strong communities.
Ask Mo: The trouble with roleplaying in MMORPGs
Long ago on Massively-that-was, a reader named Avaera sent in a long list of fabulous questions worth addressing. I'm tackling another in today's edition...
The Daily Grind: Has eating and drinking in MMOs become passé?
It's sometimes so odd to me what game mechanics aim to mimic real-life behaviors and activities while so much else is ignored. We drink,...
Jukebox Heroes: How Elite: Dangerous’ music put me into a mild coma
You know what gets me righteously angry? I shall tell you. I shall tell you, and then you shall share in my anger, you...
Massively OP Podcast: Episode 13
Justin and Bree discuss WoW's sub decline, EQ Next, GW2's Dragonhunter, EQ progression servers, SWTOR harassment, and adventures in Marvel Heroes, Secret World, and Guild Wars, plus mailbag questions on SWG's PvP and pay-to-win.
Tamriel Infinium: A guide to Elder Scrolls Online’s combat basics
I was looking back through some of my posts about the Elder Scrolls Online, and I noticed that I've mentioned combat quite a bit....
The Daily Grind: Are modern console MMO communities worthwhile?
This morning's Daily Grind hurtles through space and time to us from Kickstarter donor Kenneth "Fizwocket" Gonsalves, who wonders about the console community potential in...
Sword and Bored: Looking for group
While out hunting his foe, the skeptical crab, Mo meets new friends!
Wisdom of Nym: Final Fantasy XIV’s cross-class actions
This past week, I did what I needed to do before Final Fantasy XIV's expansion Heavensward launches: I finished the main scenario questline on...
The Daily Grind: What MMO do you wish had turned out differently?
Back in the day I was a big fan of Darkfall. I remember waiting an eternity for the game's 2009 launch, and then I...
MMO Mechanics: Three favourite action combat systems
Virtually every MMO contains dangerous places that are filled with other players or NPCs that will attack characters on site, and many also feature...
The Daily Grind: Have you bought real-world memorabilia for an MMO?
I don't think it's going to surprise anyone that I'm a pretty big fan of Final Fantasy XIV. Despite that fact, it may surprise...