Seed’s Klang Games answers player questions about gameplay mechanics

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A broad variety of player questions regarding gameplay and mechanics were picked up and answered in what can be best described as a sort of video AMA from Klang Games, the developers of the colonization MMO Seed, with a few details about a number of systems. One of the questions confirmed that player colonies can craft weapons, which could mean...
Balancing.

Crucible’s designers explain how the game’s balance is achieved

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So, how does balance work in Crucible? As in any competitive game, balance is important, but it's kind of a vague and nebulous concept at the best of times. The most recent dispatch from the Amazon Game Studios development team may or may not assuage this, since it's a quick overview of the high-end concepts going on within the...

Massively OP Podcast Episode 283: TennoConversations

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Justin, Bree, and MJ discuss Warframe and TennoCon 2020, Crowfall's beta, LOTRO's Rohan housing, DDO's nasty rollback, Blizzard's latest mess, and Guild Wars 2's underwater mounts, with a special edition of the Daily Grind Blitz.
We hunted ourselves.

Dynamight Studios’ CEO discusses Fractured’s gameplay mechanics and features in an interview

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This past Wednesday, the CEO of Dynamight Studios Jacopo Gallelli joined streamer and YouTuber Morrolan for an interview about practically all things Fractured, answering questions about the game's mechanics, systems, and development timetable among other things. One of the first questions was regarding solo players and whether living like an in-game hermit is possible. Gallelli did indeed confirm that many...

Wild Terra 2 details development progress on Central City, new locations, agriculture, and bags

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What's going on with Juvty Worlds' Wild Terra 2? Quite a bit according to information we've gotten from the devs, as progress is being made on several fronts for the sandbox MMORPG. The devs have been hard at work making bags, which sounds a bit weird on the face of it until you consider that larger bags actually incur a...

Cyberpunk 2077 details character life paths and a variety of weapons in new trailers

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Cyberpunk 2077, the upcoming RPG from CD Projekt Red, had another Night City Wire video digest full of additional gameplay details. In this episode, the devs took a closer look at how character origins steer the game, offered a peek at several weapons in action, and took a moment to discuss bringing an in-game band to life, interspersed with...
All of the lights.

Guild Wars 2’s Festival of the Four Winds is live, along with WvW quality-of-life enhancements

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Guild Wars 2 is having a pretty packed summer, with the recent arrival of Jormag Rising and a special update for underwater skimmers coming in just two weeks. But if you need something new to keep you busy until then, you'll want to dip in to the Festival of the Four Winds, which is live in the game once...

Choose My Adventure: Shopping for classes in AdventureQuest 3D

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So as it turns out, through information granted by a couple of commenters and by the inimitable MJ, the Moglomancer class in AdventureQuest 3D is pretty much a pure support class and isn’t really intended to be played solo. Whoops. I tried to make it happen, I really did, but the revelation of what the Moglomancer was meant to be really...

Legends of Runeterra prepares the Call of the Mountain card set

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Riot Games' Runeterra is steaming ahead with an ambitious roadmap and a sizable content release later this month. On August 26th, the digital card game will release its Call of the Mountain expansion, which will add 89 cards, seven champions, and a new ranked season. The studio gave a bit of flavor text to the region reveal: "On this towering...

Flameseeker Chronicles: How Guild Wars 2 can improve underwater combat

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Way back in the lead up to Guild Wars 2’s launch in 2012, I remember the community being all abuzz about the addition of aquatic combat to a franchise where players had previously been landlocked. After the game launched, players quickly became disillusioned with moving and fighting underwater, and, for the most part, new content has been designed such...