zenimax

The Bethesda Softworks sub-studio responsible for The Elder Scrolls Online.

The Daily Grind: How do you play Elder Scrolls Online?

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I reinstalled Elder Scrolls Online this week, and I don't know why. I mean, I like the game well enough, and did from day...
More like real reality.

Zenimax’s Oculus lawsuit will proceed to trial

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Fans of the Oculus Rift might be disappointed to learn that judge Jorge Solis has rejected the motion to dismiss a lawsuit leveled against Oculus...

Global Chat: Guild Wars 2 needs to get its act together

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Hunter's Insight is a long-time fan and player of Guild Wars 2, but recently he had some pretty harsh words to say regarding the...

Bethesda is focused on Fallout 4 and Elder Scrolls Online

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Elder Scrolls Online will be the Elder Scrolls title of record for the next little while, according to Dualshockers. The publication interviewed Bethesda VP of...

Perfect Ten: Clever features that should be in more MMOs

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MMOs are built on the backs of many interlocking systems, some more crucial to the experience than others. While I have great appreciation for...

Elder Scrolls Online’s Imperial City is kinda like Oblivion’s

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Elder Scrolls Online's Imperial City DLC is a few weeks away, but you can whet your appetite via a new dev diary that looks...

Tamriel Infinium: Imperial City revitalizes Elder Scrolls Online’s PvP

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I've always found it odd that one of Bethesda's biggest showings at a convention every year is QuakeCon. Elder Scrolls Online, especially, has always...
Well, the back is the easiest place to stab a dude.

The Elder Scrolls Online introduces players to the Drake of Blades

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The Imperial City in The Elder Scrolls Online is on the dangerous side, and if you didn't already know that the introduction to the...

PSA: Grab The Elder Scrolls Online for $12 on Green Man Gaming [Updated]

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See, Reddit is good for something: It's going to save you 75% on a copy of The Elder Scrolls Online today. In conjunction with its...

Here’s a guide to Elder Scrolls Online’s Imperial City

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ZeniMax has updated its Elder Scrolls Online website with a basic guide to Imperial City. It covers how to get there and what to...

Elder Scrolls Online sold 138,000 digital editions in June

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A new Superdata report covering June is surprisingly glowing about the MMO industry. MMOs, combined with social and mobile titles, accounted for $660 million...

Elder Scrolls Online gives you a first look at Imperial City DLC pack

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Elder Scrolls Online has been cruising along in buy-to-play mode for a few months now (and reportedly doing quite well for itself), but its...

Elder Scrolls Online dominates PlayStation 4 charts

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While ZeniMax has yet to release any sales numbers from Elder Scrolls Online's console launch, at least one thing is crystal clear: the MMO...

Tamriel Infinium: Why I believe Elder Scrolls Online’s Veteran Ranks are here to stay

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I am forever on the fence about gated content. One day I'll find myself championing the idea that veteran, loyal players should have access to...

The Elder Scrolls Online has a new creative director

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The Elder Scrolls Online is down a dev this month, as Creative Director Paul Sage has left ZeniMax Online Studios to join Gearbox. According to Assistant...
Yo

Elder Scrolls Online releases notes for first big XBO patch

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Elder Scrolls Online has gotten its first incremental patch on the Xbox One. The patch notes, posted today on the game's official forums, include...

Tamriel Infinium: The restoration of Elder Scrolls Online’s Orsinium

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Bethesda, the parent company of ZeniMax Online studios, had an amazing showing at E3 this year, but unfortunately, no one from the Elder Scrolls...

One Shots: Primitive GPS

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There's no shame in being lost, especially if your MMO doesn't include an on-screen map. Anyone remember the olden days of using graph paper...

Global Chat: Does the 12X leveling speed hurt or help SWTOR?

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I love seeing interaction and cooperative projects between MMO bloggers because what fun is there in being an island? Especially when we talk about...

Massively OP Podcast: Episode 18

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Justin and Bree discuss Marvel Heroes, WildStar, Elder Scrolls Online's console launch, SWTOR's new expansion, WoW's flight fiasco, Cabal II, failed Kickstarters, plus mailbag questions on gratuitous complexity and Turbine's future.

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