The Daily Grind: Do you subscribe to F2P or B2P MMOs?

    
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The other day when I was writing up a post on Elder Scrolls Online’s new DLC, I noted that while the content cost a good chunk of change to most folks, those who subscribed were given the DLC as part of their package. That seemed reasonable to me.

Most free-to-play and even some buy-to-play MMOs offer a subscription option for extra goodies and a one-price-gets-all deal. Plus, studios are never ones to turn up their noses at additional revenue streams. It made me wonder, though, how many people sub up in these games.

Do you subscribe to a game that you could otherwise get for free? Why do you do it? Do you feel that what you get is worth the monthly cost?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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dorn2
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AdsFi dorn2 
That’s complete nonsense.  Game expansions never splinter the player base.  You either buy them or quit.  You yourself admitted you’d quit.  One group playing and the other group quitting is the exact opposite of splitting the player base. 
You don’t like B2P then don’t pay for it.  Nobody cares what your leecher ass does.

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paragonlostinspace  For me, there is a difference, in terms of how desperate the game feels and how much it shoves you into the cash shop.  B2P games always seem a lot more relaxed about RMT, and that’s valuable.

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Jacra Nunky  The idea is simple, but mindboggling.  I still have a hard time believing anyone signs up for that kind of boondoggle voluntarily. I know they do, it’s just…why?

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DavidBrown2 Leilonii Yeah, GW2 doesn’t have a sub option. They’re strictly you-get-what-you-pay-for.  Buy a box, you have that content forever. Buy something in the shop, you have that forever.  None of this give-us-money-for-vague-future-updates BS. I think it’s great.

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dorn2  If a game came out with lots of mechanics changes that needed to be paid for, I’d quit.  Talk about splintering the player base!

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StClair  Minimalist, social heavy is how I play games too.  Feeling the pressure of ‘getting my money’s worth’ is irritating and I won’t do it.  GW2 is one of the few MMOs that really incorporates being casual-friendly for me.

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ChaosDancer  15 * 12 = 180/year.  Most people don’t spend nearly that much money on an F2P game 

Most players don’t play most content.  They do what they want, when they want. Some people like to spend crazy money on games, just like some people like to spend crazy money on horses (less portable or useful than PC games), motorcycles (why??) and specialty cooking equipment. But for most players, F2P games are a significantly better ‘investment’ than a sub MMO that locks all progress behind a paywall. 

If you like it, you like it. But don’t pretend it makes you somehow better.

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Cambruin CastagereShaikura ChaosDancer  If your interest in a game is determined by the money you’ve spent on it, it probably isn’t a good game.

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KevinAuld GW2 is Buy To Play (B2P).  One box fee gets you the whole game.  There’s no sub option.

They did just release trial accounts for old content, but you still need to buy the expansion.

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No.  I’ll pay a fee for content that’s mine – fair is fair – but I won’t have my characters and all I’ve invested in the game locked behind a paywall.