alpha
Gloria Victis is doubling its world size, selling naming rights
Fantasy sandbox Gloria Victis aims to double its world size with its next patch. It's scheduled to hit the pre-alpha server sometime in the...
Perfect Ten: Mobile MMOs coming soon to a pocket near you
It may be true that interest in playing and developing mobile games has peaked, although personally I very much like mobile gaming. On the...
Revival opens up houses for owners to wander
Ready to wander around your house in Revival? The first version of the game's client is now available to virtual homeowners, allowing players to...
Psychochild on what it’s like to make a crowdfunded MMO
Camelot Unchained senior engineer Brian "Psychochild" Green has published a blog post examining his experiences on CityState's crowdfunded RvR title. While he doesn't offer...
Das Tal preps stress test boss battle
An upcoming public test for Das Tal promises to provide a bit of a surprise for players.
The team announced that it's preparing a new...
Land of Britain vows to fashion a completely dynamic game world
Stack this on top of grand promises made in MMO history: The upcoming tri-faction Land of Britain is going to attempt to pull off...
Eternal Crusade loses creative director, plans closed alpha sooner than expected
Eternal Crusade has reported that another one of its team has fallen on the field of development battle, as Creative Director David Ghozland announced...
Be a monkey in SkySaga and fulfill your dreams
Don't be ashamed of that time when you were chastised for "monkeying around." Instead, own it by playing as a hyper simian in SkySaga.
When...
Gloria Victis fights with its animation system, emerges victorious
Gloria Victis pre-alpha version 0.3 is live, and apparently it took some doing, since the changelog post describes a "long fight with the animations...
Betawatch: August 14th, 2015
We all thought that Otherland was dead due to something as silly as a very long silence and the complete failure of its development...
Descent: Underground opens up to pre-alpha testing
Last week, Descent: Underground made its debut at the Rooster Teeth Expo in Austin, Texas. Pretty neat for fans of the game who could...
Gamescom 2015: First hands-on look at Hi-Rez Studios’ Paladins
Hi-Rez Studios pulled quite the ace out of its sleeve during Gamescom with its freshly announced new addition to the shooter market, Paladins. The...
‘Twas Hollywood, not Bungie, that pulled Peter Dinklage from Destiny
Peter Dinklage's voice work in the Destiny alpha is one of those gaming memes that transcends knowledge of the game in question. We leave...
Crowfall shows off new and improved animations for the Knight
The Kickstarter for Crowfall showed off the Knight in some of his glory, but not in all of his glory. After all, that was...
Gamescom 2015: WildStar F2P beta is now live!
The announcement that WildStar developers Carbine Studios plan to make the MMO the latest addition to our ever-growing free-to-play piles happened a while ago...
Strategy space sim Pixel Starships starts early access alpha this month
If you're anything like some of us and you're a sucker for cutaway management games like FTL, Fallout Shelter, and Star Command, then you...
Das Tal blog details overhauls of skills, enemies, and further blogs
Development on Das Tal is moving right along, but from here on out fans will be hearing about it every other week rather than...
The Daily Grind: Did anything from Gamescom excite you?
This year's Gamescom was pretty interesting from my perspective, and even though I wasn't able to go in person, I spent a decent amount...
Betawatch: August 7th, 2015
It's time for the first Guild Wars 2 expansion beta weekend! Technically, it's a public weekend, but the only parts of the public that...
Gamescom 2015: Gigantic announces August CBT start
Go go Gigantic beta! At Gamescom this week, the cell-shaded Gigantic announced that it will be ending its alpha test and transitioning into closed...