Official Site:Â Anarchy Online
Studio:Â Funcom
Launch Date:Â June 27, 2001
Genre:Â Sci-fi Sandbox
Business Model:Â Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC
anarchy online
The MOP Up: Guild Wars 2 reworks its Gyala Delve meta-event
Guild Wars 2 pushed out a patch last week that adjusted how the Gyala Delve meta-event functions and doles out rewards. Part of this...
Tamriel Infinium: How ZeniMax should fix Elder Scrolls Online’s combat
As much as there can be a consensus on anything in MMORPGs, it's generally -- but not universally -- agreed that something is rotten...
Massively Overthinking: That moment when you realize an MMO is truly something special
MOP commenter Bruno tweeted something the other that that I thought would make a fun topic. Here's what he said, printed with permission:
"Wanna know...
Why I Play: World of Warcraft, 2022 edition
Have you ever watched The Good Place? If you haven't, I suggest you stop reading right now and go watch. Your life will be...
Massively Overthinking: What endgame content keeps you in an MMORPG long-term?
A while back on the MassivelyOP Podcast, Justin and I were trying to sort through why New World's endgame hasn't had staying power with...
Massively Overthinking: Is old-school MMO dungeon-camping ever coming back?
A while ago on the MOP Podcast, Justin and I randomly wound up on the topic of camping in MMOs - not pitching a...
Massively Overthinking: Is MMO class balance achievable – or even desirable?
This past week, a chunk of the endgame-focused Guild Wars 2 community was up in arms over the profession balance update and the perception...
Massively Overthinking: The second big five MMOs
So here in the MMORPG genre, we've been working under the assumption for the last few years that the "big five" MMOs that dominate...
Massively Overthinking: Which classic MMOs hold up the best visually in 2022?
As one of our resident fans of old MMOs, I always have to clarify that it's the systems and ideas in old games that...
Massively Overthinking: ‘Every MMO inconvenience is someone else’s game’
A while back, someone in our comments (I can't find it again, so I can't remember who!) dug up a quote from Raph Koster...
The Daily Grind: What are some of the silliest mistakes you made while starting MMOs?
Starting out brand-new in an MMORPG, especially one not long on the market, is a thrilling and heady journey of discovery. However, such journey...
Massively Overthinking: The MMO grudges we just can’t let go
Back in April, MMO Fallout's Connor and I had a lil tweet convo about grudges. He was joking that there will be aged gamers...
Perfect Ten: MMO critters so cute it makes your teeth hurt
I vividly remember a conversation I had with my then-girlfriend's parents back in 1996 about the potential of this growing "internet" phenomenon. With my...
The Game Archaeologist’s ultimate MMO archives v5.0
It has been another thrilling year of exploring the relatively unknown or forgotten lands of MMORPG history here in The Game Archaeologist. From projects...
Massively Overthinking: What are your most on-brand MMORPG class archetypes?
A while back in MOP's work chat, we were chatting about Guild Wars 2 End of Dragons and how its elite specs line up...
Massively Overthinking: Our favorite MMORPGs of all time, 2021 edition
Five years ago this week - back in 2016 - the MOP team and readers did an epic Massively Overthinking picking out their top...
Perfect Ten: Shapeshifting classes in MMOs
After my wife and I saw an X-Men movie a while back, we got into a discussion about what mutant power we'd pick for...
Massively Overthinking: MMO ideas that were ahead of their time
I'm gonna say something wild right now: In some ways, CliffyB was ahead of his time. My husband and I came to this realization...
Craig Morrison announces his departure from Blizzard
It's time for the departure of yet another name you might recognize from Blizzard, but you might recognize him from other projects as well....
The Game Archaeologist: Why 2008 was one of the wildest years for MMORPGs
In the relatively short history of MMORPGs so far, there have been a few years that I would say were watershed moments for the...