ashes of creation

Official Site: Ashes of Creation
Studio: Intrepid Studios
Launch Date: N/A
Genre: MMORPG
Business Model: N/A
Platform: PC

Ashes of Creation claims it’s ‘now among the largest MMOs in production’

Ashes of Creation claims it’s “now among the largest MMOs in production” thanks to the addition of a large crew of new hires and more on the way. Intrepid Studios posted today that it’s picked up a number of new senior hires – artists, engineers, designers, and so forth – with pedigrees from Disney, Daybreak, SOE, Sigil, EA, and Travian.

“In the coming weeks, a new hiring round for the San Diego studio will begin with 21 new positions as the MMO continues to speed along in production,” writes the studio. “In addition, developers have been spun up in France and Malaysia to bring the total size of the Ashes team to now over 100 of the most talented people in games.”

The studio also noted today that July is the last month players can buy into the alpha 1 package. The first phase of alpha 1 (as opposed to alpha zero, which began at the end of last year) is expected by the end of 2018. Over 8000 gamers have reportedly purchased alpha access so far; Intrepid says it “wants to keep that number below 10,000 for testing purposes in the Alpha 1 stage.”

Source: Press release

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Make My MMO: Star Citizen’s alpha 3.2 goes to the Evocati on the PTU, TemTem has already tripled its Kickstarter ask (June 9, 2018)

This week in MMO crowdfunding, Star Citizen continued inching its way toward alpha 3.2, as the latest build has hit the PTU for the early “Evocati” player testers. It’s got a few waves to go before it’s released to all backers, but that’s OK: People are leaking stuff all over Reddit anyway if you’re dying to be spoilered.

As for live Kickstarters, TemTem has nearly tripled its goal as I type this, reaching yet another stretch goal – mounts – with Nintendo Switch support on the horizon.

Meanwhile, Dual Universe dropped a new trailer ahead of E3, Ever, Jane updated with butlers, Camelot Unchained says its still just barely on track for beta next month, Project Gorgon whipped up a bugfix update, Wild Mage successfully completed its Kickstarter and promised multiplayer, Albion Online got a small patch to Lancelot, and Elite Dangerous fans are busy at this weekend’s Lavecon 2018. (Thanks, Colin!)

Finally, Ashes of Creation dropped this teaser in its last press release: “We’ve got some very exciting business developments in the works, and while it’s not yet 100% official, we can’t wait to share with you the news. Make of that what you will, but don’t worry – we promise it’s good news for our fans all over the globe.”

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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Betawatch: Ashes of Creation gears up for Alpha One (June 8, 2018)

Names are fun! Ashes of Creation has already held an alpha test, but that alpha zero. This upcoming test will be alpha one. And they’re bringing in team members to prepare for it, so it promises to be the most raucous summer party you’ve ever seen! If your definition of “summer party” doesn’t include actual parties.

More beta news? Why not!

Prepare to complete the preparation for completion! Prepare to test games! Prepare to look through our list down below of games which we know are in testing. Something missing or inaccurately labeled? Let us know so we can prepare to fix it! And then do so, presumably.

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Massively Overthinking: Why is no one meeting the obvious player demand for big MMORPGs?

Massively OP reader ichi_san has a burning question about the state of the industry.

“Lots of people seem to be looking for an MMO they can get into – consider the rush into Bless as an example. Lots of games are being released, but most (or even all) have some glaring issues, like pay-to-win, lockboxes, ganking, poor optimization, heavy cash shop, horrible gameplay, and so on. There’s the WoW model and other semi-successful formulas, and a lot of unexplored territory. The market seems hungry, and there is a bunch of history to build on and new territory to explore, but either gaming companies don’t understand their customers or greed/laziness/expediency get in the way, such that we see release after release that fails to scratch the itch. Am I missing something – are there fun MMOs with good graphics and fair monetization that I’m missing? Or is there a gaping hole in the MMO scene, and if so, why isn’t someone filling it?”

I’ve posed his question to the writers for their consideration in Overthinking this week. We’re long past bubble-bursting here when all of the still-major MMORPGs are four years older. What exactly are we looking at? Why is the obvious demand for MMOs not being met?

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Ashes of Creation hires seven new team members and gets ready for Alpha One

Information and reveals from Intrepid Studios about Ashes of Creation continues to be sporadic — but fortunately not absent entirely. The studio recently sent out a short newsletter to its backers informing them that testing and work continues as the MMO undergoes Alpha Zero and prepares for the first phase of Alpha One.

“We just completed two straight weeks of testing in Alpha Zero with over 2,000 participant,” Intrepid said. “We know how hard it can be for an MMO to have a smooth launch, and the experience on our team of veterans who have launched some of the largest MMOs in the past, combined with the endless testing we have planned and a community hungry to help, we can be certain that Ashes will launch with a quality to make you proud.”

To help in this endeavor, Intrepid has hired seven new team members who will be introduced to the community some time later this month. The studio’s also going to be talking to fans on Twitch tonight at 6:00 p.m. EDT, so don’t miss that if you’re interested in finding out more about this game.

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Ashes of Creation reflects on its post-Kickstarter year

If Kickstarter truly kickstarted the gaming public’s interest in Ashes of Creation, then the team is not complaining. In fact, Intrepid Studios sent out a letter to fans in which it reflected on the past 12 months and how much has happened between May 2017 and now.

It’s probably one of those letters you just want to read yourself, so here you go:

Can you believe it has already been one year since the start of our Kickstarter? We cannot either honestly. It feels like only yesterday that we were in the midst of one of the craziest days of our lives! Ashes of Creation has come a long way since May 1st, 2017, and we are proud to report that the project is on schedule and making remarkable progress.

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Betawatch: Defiance 2050’s closed beta, ESO’s Summerset on the PTS (April 20, 2018)

Beta testing for Elder Scrolls Online’s Summerset expansion – as well as the free update 18 that’ll launch alongside it – began this week as the chapter rolled out to the PTS, with plenty of glimpses at new housing and wearables on the way. What else is new in MMORPG testing this week?

Did we miss anything? Drop us a note in the comments, then check out our traditional list of all the bits and bobs currently malingering trucking along in some form of testing.

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Betawatch: Radical Heights springs out to predictable lows (April 13, 2018)

Good news, Boss Key fans! After the studio pretty blatantly gave up on LawBreakers, it turned around and quickly launched its next project, a battle royale title dubbed Radical Heights. It sprang to life on Tuesday, and then it… sort of limped right after that. The numbers do look at least slightly better after the rest of the week, so hooray? Maybe?

Looking back, I started that paragraph with “good news.” I’m not sure why I did that.

Other beta news? Hey, sure.

Other beta titles? Oh, listed below, as we do. If you notice something jumped test phases without our noticing, do let us know down in the comments. We really appreciate it.

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Massively Overthinking: The best of PAX East and GDC in 2018

The past couple of weeks has been wild as we dispatched writers to GDC in San Francisco and PAX East in Boston to gather up and bring back everything they could on the MMORPGs large and small on the spring convention circuit. In fact, as I type this, we’ve got Brendan in Reykjavik for EVE Fanfest too! So for this week’s Overthinking, we’re rounding up our coverage and then reflecting on the best and worst as we pick out what most excites, surprises, and disappoints us: First the roundups, then our thoughts. Read on!

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Ashes of Creation looks back at PAX East while promising a Q4 alpha

If the only thing you want to take away from the latest bit of Ashes of Creation newsletter is information you may not have had before today, here it is: Alpha One is due for fourth quarter 2018, and there will be no NDA in place. You can freely talk with anyone and everyone about what you see in the game. That may sound more like a beta to our definition-minded readers, but let’s not quibble.

If, on the other hand, you’d like to see how the game managed things on the show floor of PAX East 2018, you can check out the video just below that cuts together a 10-minute highlight reel of what took place on the show floor. (It might also give you a decent idea of just how crowded said show floor actually is if you’ve never been.) You could also check out our own hands-on piece from the convention, if you haven’t already.

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PAX East 2018: Hands-on with the surprisingly solid combat of Ashes of Creation

This year’s PAX East featured a lot of games early in their testing phase, but Ashes of Creation was one that had splurged for a very large booth toward the center of the show floor. And let’s be fair here; the game sure looked like it was ready for prime time. Between the animations on display and the general look of playing the game for onlookers, this is the sort of game that, at a glance, certainly did not look like something in pre-alpha. All of its graphical polish was being shown off to great effect.

Of course, looking good is one thing. The real question was how it played. But that was why the game also had demo stations set up, so that players could see what the game looked like in its current state of development and get a feel for the game from the PvE side and the PvP side.

I took a tour of a brief PvE dungeon with a GM assisting our party and three other people, which served as my chance to get a handle on what the game was offering. Of course, this was also a very early test build, so there’s no doubt a lot that’s going to be changing over time. But it did, at least, feel like a good fundamental base for combat.

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Make My MMO: Camelot Unchained marches on; Albion players murder half a million bunnies (April 7, 2018)

This week in MMO crowdfunding, Camelot Unchained continues inching along toward its planned summer beta. According to the game’s latest update, CSE is running internal tests on a new server while tweaking tooltips, the banes and noom system, capture-the-flag mode, item placement, armor, environment assets, and animations, including new idles for each class.

Meanwhile, Crowfall released its 5.5 alpha, Ashes of Creation announced alpha one will land by the end of the year, Albion Online balance-patched armor and GvG while counting a million dead bunnies, Dual Universe released its April newsletter, and Dogma Eternal Night hit the skids.

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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Betawatch: Defiance’s beta, TERA’s console launch, and Eliot’s in the brig (April 6, 2018)

Welcome back to another look at all the MMO beta happenings of the week! I’ve stashed Eliot in the brig so that I can take over Betawatch and do some extra work on Friday! Wait, I’m not really sure I’m doing griefing right. Anyway, here’s what’s up.

  • Defiance 2050 is hunting for beta testers! Make sure you’re all signed up.
  • TERA formally launched on consoles, bringing an end to its beta.
  • Soulworker likewise moved from soft launch to full launch.
  • Made of money? A big chunk of cash will get you into Pantheon’s pre-alpha next month.
  • We got our hands on Conan Exiles’ launch build (and loved it).
  • Ashes of Creation is targeting fourth quarter 2018 for its alpha one launch.
  • Camelot Unchained is testing, testing, testing.
  • Crowfall is now in 5.5 pre-alpha, having introduced a new map and lady centaurs.
  • Arcfall may still be in pre-alpha, but now it’s also free-to-play.
  • Star Citizen rolled out 3.1 and then 3.1.1, but then rolled back to just 3.1 because bugs.
  • And Occupy White Walls was the bright star of the week, offering alpha testers the chance to play around in an MMO art gallery.

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