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Eleven resurfaces with an update on its Glitch remake

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After over a year of silence, the volunteer team behind one of Glitch's remakes has emerged for an update. Eleven's team let the community...

Fractured tops 5,000 registrations, progresses toward Kickstarter and alpha

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Its team might be miniscule, its alpha more than a year away, and its funding still unsecured, but Fractured is powering ahead as best...

Saga of Lucimia secures independent funding to hire contractors

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Fiercely independent and minimap-free Saga of Lucimia is publicly sticking to its guns in an attempt to fund and make this fantasy MMORPG, eschewing...

Slay-to-win: Massively OP’s hands-on with the Dauntless closed beta

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The end of September marked a major milestone for Dauntless, the upcoming monster-slaying action-MMORPG from indie developer Phoenix Labs, as it officially concluded its...

Move over, pixel ships: Star Citizen is now selling pixel land claims

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The Star Citizen community was once again rocked yesterday by the addition of new pixelstuff to buy ahead of launch, this time in the...

Global Chat: Saying goodbye to Marvel Heroes

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Few people are happy to see an MMO go down, especially in the manner that Marvel Heroes is going from a popular and well-liked...

Mobile MMO roundup: PUBG’s mobile version, Pokemon Go’s Ho-Oh, Mu Legends’ PvP, and Tera M’s launch

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Welcome back to another mobile MMO roundup! First up: PlayerUnknown's Battlegrounds, which has yet to actually formally launch on PC, is already getting a mobile...

Soulworker Online delays open beta to 2018

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These cel shaded warriors are going to have to wait a little while longer to romp around in the apocalypse. Soulworker Online announced last week...

Ship of Heroes delves into space magic

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Magic in space? Ship of Heroes is determined to make it work. The superhero MMORPG announced today that it will be including a magical subset...

Shroud of the Avatar saves the wetlands

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Wetlands are an important part of the ecosystem, and not just because they are chock-full of stinging insects, biting snakes, and muddy bogs. They...

Black Desert Mobile makes compromises to fit in your hand

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When you take such a rich and full-featured MMO sandbox like Black Desert and try to fit it on mobile, it only stands to...

Life is Feudal is rolling out a clean-slate roleplaying server following shaky open beta launch

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The MMO version of Life is Feudal got off to a shaky open beta start last week, not that our seasoned MMO veteran commenters...

The MOP Up: League of Legends doesn’t want to grow up (November 26, 2017)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
It's possible to start from a basis and go someplace innovative, but you have to be starting from that innovation.

ECO’s player housing is more beneficial than you think

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In some online games, player housing is mostly a way to show off personal creativity and set up a space of your own. In...

Sea of Thieves devs razz each other during giant pirate battle

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"The only thing that's sinking here is your dignity!" It is that time once again for the Sea of Thieves development team to record themselves...
It thirsts.

Betawatch: Moonlight Blade is defying gravity (November 24, 2017)

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For those of us in this part of the world, this has been a quiet week of little news, because, well... Thanksgiving. (That is,...

Project Genom completes its work on Avalon’s biomes

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Project Genom continues to brew in alpha, taking form and shape but still a ways away from the vision that the developers have for...

The Black Death adds co-op housing, teases female model

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When there's a virulent plague on the loose, the best course of action is to find some of your best friends and ask if...

Albion Online begins testing iOS client

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Even with its launch on PCs earlier this year, Albion Online's true potential as a cross-platform MMORPG has yet to be fulfilled. The next...

Camelot Unchained gives thanks for you

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Due to the truncated holiday week, the Camelot Unchained team didn't have as much time to get work done. Still, there was progress made...

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