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New World deep-dives spriggan boss encounters and design in new dev blog
Here's the thing about spriggans: They're scary as hell and you should stay away from them. That's the only logical takeaway from New World's...
Dual Universe is still not going to consoles… but it could, with these specs
With everyone all agog over the specs for the PlayStation Five and the Xbox Series X, the team at Novaquark has looked at these...
Massively Overthinking: The oldest MMORPGs we still play
When I was still a teenager in my earliest MMOs, the trend in the communities I ran in was to play MMOs sequentially, due...
Battle Bards Episode 168: Big bad boss battles of FFXIV
Final Fantasy XIV fans know full well how Square Enix loves to dote on its huge and often bizarre boss battles — and includes...
Global Chat: Suffering through Guild Wars 2’s Super Adventure Box
Guild Wars 2 fans have developed a cult following around the seasonal Super Adventure Box, but as much as some love it, others have...
Massively Overthinking: Canaries in the MMO coal mine
A few weeks back on the MOP Podcast, reader Danny posed us such a provocative question that we said right then we were going...
DayZ developer shuts down its Bratislava studio, affirms it won’t affect development
Bohemia Interactive, the development studio behind DayZ, has officially announced on Twitter that its Bratislava, Slovakia, studio is being shut down. The decision is...
Elder Scrolls Online previews Greymoor’s world-spanning, largely non-combat antiquities system
With Greymoor now scheduled to launch May 26th, we're less than a month away from Elder Scrolls Online's next big thing, and probably the...
Population Zero hypes its impending early access launch and talks about PvP and PvE modes
Just in case you forgot that the multiplayer survival sandbox Population Zero is launching on Steam Early Access on May 5th, there's a sizzle-filled...
Battle Bards Episode 167: Childlike wonder
Tapping into their inner children, the three Battle Bards get into the spirit of name calling, trading stickers, and goofing off in kiddie MMOs....
Global Chat: The problem with being bad in MMOs
Have you ever felt weirdly reluctant to go the full "dark side" in a video game that offers morality meters? MMO blogger Yeebo Fernbottom...
Magic: Legends talks up the Realm system and how it helps player progression
So it looks like Magic: Legends will have something of a housing system, but this is less about cosmetic style and more about character...
Massively Overthinking: Would you play a housing-only MMO?
Last week, MOP's Justin put up a neat post on his personal blog about the potential for bringing back just the part of WildStar...
Torchlight III showcases the potential of forts in a video, patches in party crash fixes and more skill updates
Torchlight III (which I lovingly refer to as Torchums or Torchic or Torcherry Pie) is continuing to tout the fact that players can build...
EVE Online recaps contentious Surgical Strike tweaks and quality-of-life changes
EVE Online has once more put together another Pulse video full of news updates and recent information. Just in case you're the sort who...
Global Chat: That moment when you realize you chose the wrong MMO class
Have you ever gotten deep into a character's journey in an MMO -- and gradually realized that you'd picked the wrong class for you...
Riot Games defends Valorant’s Vanguard security driver, offers a $100k bounty to exploit it
Last week, Riot Games unveiled that their in-development competitive FPS Valorant runs an anti-cheat process in the background of player systems, which caused no...
Massively Overthinking: MMO business models in the face of recession
MOP reader Sray posed us an interesting question this past week focused on how MMO business models interface with the global economy. "The last major...
COVID-19 Roundup: EVE Online’s huge influx of newbies, live Gamescom is probably toast
Welcome back to another roundup of how MMOs and the gaming industry are faring and fronting during the COVID-19 pandemic.
First up: CCP's Hilmar Pétursson...
Riot Games talks about the tech that keeps Valorant running smoothly and free of wallhack cheats
Riot Games is all in on making sure Valorant is one of the better-running and protected competitive FPS titles in the industry, and they're...