campaign

Not the chess maneuver.

A guide to building and using your kingdom in Crowfall

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Crowfall's individual campaign worlds are intended to be reset over time. That's by design; each world will flourish, then wither, then die. But the...

Working As Intended: Ten lessons I learned from classic Guild Wars

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Guild Wars -- the first Guild Wars -- celebrates its 10th birthday this week alongside several of my characters who are equally old. I originally...

ArcheAge releases the Dread Prophecies update

12
Ghost ships? An aggravated kraken? Just what in Sam Hill is going on in ArcheAge these days, anyway? Well, the fantasy sandpark has released one of...

Guild Wars recalls what a long, strange trip it’s been

13
As you might have already been aware, today is the original Guild Wars' 10th anniversary. To mark the occasion, Community Manager Gaile Gray wrote...

Shadowrun Chronicles: Boston Lockdown launches today

16
After quite a while in early access testing and a significant name change that appears to have displaced much of the "online" component of...

Not So Massively: LoL’s Reddit controversy, HotS’ Heroes of the Dorm

9
If ever we needed evidence that e-sports are fast becoming more like real-life sports, this week's MOBA news provided it. Dota 2 announced that...
ArcheAge

ArcheAge’s Freedich housing disappears tomorrow

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Do you play ArcheAge? Do you own land on Freedich Isle? If so, you'll want clear out all your chests, furniture, and crested items...

The Saga of Lucimia focuses on ‘group-based emergent gameplay’

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The days of coddling solo players through a massively multiplayer experience are over -- at least according to one upstart indie MMO. Meet The Saga...
Do we seize the feature creep or not? Decisions!

Crowfall reaches its graphics programmer stretch goal

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Like many big crowdfunded projects, Crowfall didn't stop reaching for stretch goals just because the game's main Kickstarter project ended. The project has hit...
If you read this like, it sounds kind of like he's monitoring some new youth trend.

Neverwinter’s new lead designer takes a ‘hard look’ at Elemental Evil

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Neverwinter's Elemental Evil update had some issues that extend beyond some ill-distributed reward codes. A letter to the community from new lead designer Scott...
Rated a really good decision in an internal poll.

EverQuest II explains Rum Cellar pricing

7
Are you ready to head down into a cellar, get some rum, and become the lord or lady of rum in EverQuest II? Because...

EverQuest switches to twice-a-year campaign DLC

8
EverQuest Executive Producer Holly Longdale dropped a few info-bombs on the community today with an update letter on the game. The biggest news was...
ArcheAge

Learn about ship customization and more in today’s ArcheAge livestream

6
There's lots going on in the world of ArcheAge this week, and most of it is summarized in a Trion website update focused on...

Flameseeker Chronicles: Exclusive Guild Wars 2 Maguuma Hylek interview

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I had the pleasure of chatting with Scott McGough, a Guild Wars 2 narrative designer who is currently working hard on Heart of Thorns content, about...
ArcheAge

Lost Continent: Looking ahead to ArcheAge’s Dread Prophecies patch

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Did you miss the latest ArcheAge livestream featuring the Trion dev team? It was a biggun, and it contained quite a lot of information relative to the...

HEX opens PvE content, announces $100K global tournament

19
Thanks to the latest update, HEX: Shards of Fate fans can now enjoy solo PvE content that boasts 30+ new AI enemies in the...

EVE Evolved: Four lessons sandbox MMOs can learn from EVE

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The past few years have seen a resurgence of support for sandbox MMOs, both of the trying-to-be-minecraft creative kind and the hardcore nuke-it-from orbit...

EverQuest II cuts expansions, debuts DLCs with Rum Cellar

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With everything that has happened over the last couple of months, players are understandably curious and concerned about of the future of Daybreak Games'...

Crowfall reorganizes after Kickstarter, prepares for summer pre-alpha test

13
While Crowfall may be running silent following its Kickstarter campaign, it doesn't mean that the team is coasting. On the contrary, things might have...

Descent: Underground gets the thumbs-up from Steam Greenlight

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Just as Descent: Underground passed the halfway mark in its Kickstarter funding, the project also got the official greenlight from Steam. Descent was approved...

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