Neverwinter outlines new and upcoming changes

When lead designer Scott Shicoff took point on Neverwinter, his first dispatch to the community was a statement that he and the rest of the team would be looking into the game’s balance issues and bugs to improve the game experience right away. A new development diary on the official site outlines exactly what’s been done so far and what’s changing in the immediate future, starting with a multitude of bug fixes so that all player skills are working as intended rather than being too strong or too weak.

Future changes include limiting the Tiamat fight to players with higher item levels (which he points out will lock some players out, but lower gear meant you were unlikely to succeed regardless), adding in a variety of new campaign rewards, and making Elemental Evil quests less irritating. Experience gains are also on deck to be rebalanced. Take a look at the full list of present and future changes in the official posting.

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Llokki
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Llokki

Would love to see them do something about the latency issues (this game suffers more from bad latency than any other I’ve played), and the constant stream of gold spammers.

Llokki
Guest
Llokki

Midgetsnowman Peregrine_Falcon I’m right there with you, gnomish bards are the best ^_^.
The reason for the lack of gnomes in Neverwinter is because the writers of Forgotten Realms 4ed were racist and decided to wipe out 90+% of their population with a tidal wave. Seriously, there’s a lot I don’t like about the lore of 4ed FR, but that took the prize…

Midgetsnowman
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Midgetsnowman

Peregrine_Falcon also, to be honest, while I love neverwinter’s combat, except for end of dungeon bosses, it feels very much like neverwinter was designed to be a solo experience, so when classes get nerfed too much or they overtune zones to try to get everyone to group, it doesnt play as viscerally fun as it should,

pcgneurotic
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pcgneurotic

Good good. Loving the Shicoff Era!

Midgetsnowman
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Midgetsnowman

Peregrine_Falcon I’m still annoyed it lacks gnomes. and bards. and gnomish bards.

Peregrine_Falcon
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Peregrine_Falcon

Am I the only one who thinks it’s stupid that Neverwinter still doesn’t have a sidekicking system?
It just puzzles me when companies design MMOs and then make it difficult to team up with people. Especially since Cryptic invented sidekicking and their other two games with the same game engine have it.

Bannex19
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Bannex19

All of which will be used to pace arbitrary barriers that money can circumvent

Nate Woodard
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Nate Woodard

Maybe we could also pull back on the obsessive amount of cash shop options and advertising.  More importantly fix the blessed currency system.  It’s a bloody nightmare!

Inaccordance
Guest
Inaccordance

Just fix the bugs, please.

Midgetsnowman
Guest
Midgetsnowman

teppic and the biggest problem is 99% of mod6’s problems were caught in beta..but the devs did nothing about them