We’ve talked all about Secret World Legends
‘ first anniversary party
, but now it’s time to talk about the game’s first year. Fans can easily recall the fateful time of the reboot; some Secret World
vets even say the game died that day (although technically the servers are still running and). But did it? No. I mean, TSW’s
servers are still running, and thanks in part to SWL, profits are up
. Secret World Legends
has continued on, growing and developing. And by developing, we mean more content! So what all has happened since that infamous day last June? How well did the game follow its roadmap for the year
? Let’s take a stroll through 12 months of memories to look at all the progress forward (or back) in our first SWL
Next week marks one year down for Secret World Legends
, but the party has already started! From June 20th through July 17th, 2018, players can smash piñatas, scoop up goodies galore, and celebrate. There is tons of loot to get, all new lore to find, and even new Gaia golems to meet. (And by meet, we mean beat down and collect a reward from).
So what does this anniversary event entail? How does it compare to the anniversary events of yore in The Secret World? I’m glad you asked! There are some similarities, but even those are adapted to fit this incarnation. The giant golems are back, but with the SWL raid twist. And remember their shem pets? They are easier to get this time around; no need to pray for good RNG from the bags. And that is just the beginning. I can understand why it has been billed as a Megaversary; there is a whole lot more to this anniversary event than expected, so here’s a guide to help you keep from missing out on any of it.
As a fan of the wonderful world that Secret World
brought us, do you cringe or grin with excitement when Secret World Legends
news pops up? Do you waffle between tell me more
and no news is good news
? I’ve been on both sides. Who can blame us? We’ve weathered everything from financial woes
and the corresponding closure concerns to a complete reboot. And now, we’re experiencing yet another changing of the guard. The Creative Director position that has migrated from Ragnar Tornquist to Joel Bylos
to Romain Amiel has been vacated, and a new lead designer is taking over; Amiel left Funcom last month
to pursue different endeavors, leaving Chris “Nirvelle” Meredith in charge.
You can’t have a big change like this without people worrying that something will happen to their favorite conspiracy-laden game; it’s inevitable, like the sass of Kirsten Geary. The big question is, will this latest development in the structure of developers ultimately fall on the fear or cheer side of the fence? Will the recent momentum be lost? Is this just one step on the continued track of new content, or will the train be totally derailed?
If there is one thing this past week has emphasized to me, it’s that powering through just the main story missions of Secret World Legends
is bad. Heed my warning and learn from my mistakes — don’t do it! It is definitely not an ideal way to experience the game. Why? Because although it is awesome to see the story arc play through in large, seamless blocks, you really so miss so much. You miss a great deal of the story, flavor, and atmosphere. And by missing chunks of the rest of the story in the game, you’ve cheated yourself of a richer — and longer — experience. When it ends all too soon, you are left wanting more… more you could have
Even though I have experienced 99% of the mission content before (thanks to completing the story through Tokyo in TSW), I seriously wish I could take back my sprinting to the Season 2 content. I don’t regret having the opportunity to show South Africa off to everyone on OPTV, but I do regret cheating myself of the chance to really savor the journey. I felt rushed, less patient with figuring out puzzles (my favorite part of the game!), and I had no time to appreciate the small changes in story that made it seem new again.
I am not about to make that mistake in South Africa! And I hope you won’t either. Barrelling through the main story will only rob you in the end.
The things I do for you! You know that story is everything to me, and in order to bring you more information, I allowed myself to be partially spoiled on Secret World Legends’
start of the long-awaited Season 2. If you know nothing of what’s ahead and are trying to stay totally pure of any information other than it launches on April 4th, then go ahead and leave now. Right now. That was your warning. Because I was just on a pretty detailed (but not completely spoilerific) tour of the upcoming content release with Game Director Romain Amiel
and Community Manager Andy Benditt
. And I am going to share some of it with you. Don’t worry, though – I’ve got your back. I’ve made it so incredibly obvious the different levels of spoilers — from nothing to lots — so if you get spoiled, you will have only yourself to blame.
If you already know where we are heading and want to learn details about non-story stuff that is pertinent to the expansion, I’ve got a whole section ahead for you. You can stop before any of the story spoilers happen. For those who want to go ahead and get even more of the juicy tidbits of the story, I’ve got a whole big bite of it for you, including screenshots. But even you don’t get to know everything!
Admit it: Ever since your faction handler in Secret World Legends
started sending you off on jobs, you’ve wanted your own underlings to boss around. Am I right? Well thanks to the conspiracy game’s latest feature, now you do get your very own minions to send scurrying off on little assignments. Called the Agent Network, this new system was just deployed this week. And while it’s neither a massive story feature nor a hefty progression feature, it does have a bit of both.
Go ahead, dive on in and start ordering your minions around! With this guide, you’ll have all the info you need to be running your very own agent network.
A question I am asked quite a bit about free-to-play games is whether or not one needs to sub to really play. It is a fair question: We’ve got enough examples in the industry where not subbing can cripple you to the point that it is less than no fun and not worth even trying to play. So how about Secret World Legends
? You’ve heard how great that story is and your interest is piqued, but you’ve been burned before. Do you need to pay for patron status to have a worthwhile experience playing? No. And yes.
The answer actually depends on what you want from the game and your preferred style of play. Can you play SWL and have a blast immersed in the amazing atmosphere and story without paying a dime? Absolutely! To get the most out of the game if you play more hardcore, however, you definitely want to become a patron.
What does Secret World Legends
have in store for 2018? For the world, or for me? Either answer includes Season 2 of the story! Of course I anticipate much more exciting stuff as well. I wish I had a crystal ball — or maybe the number crunchers of the Dragon — to know what’s ahead. But this Chaos Theory is not about what the game will be doing this year, rather it’s about what I will be doing in the game!
That’s right: I started this resolutions business last year, and now I am compelled to continue the tradition. It’s a new year and a new game, so it’s time for some new goals. It’s also a great time to look back over 2017 and see how well I did with my first attempt at in-game goal setting.
Well, 2017 was interesting. It’s not often that your favorite game starts off as one game at the beginning of the year and then ends as another game — all while still being the same game. Sure, updates and expansions make changes, but major overhauls aren’t as common. And setting aside the original and remaking it even less so! But that happened with The Secret World
, which morphed mid-year into Secret World Legends
. It’s the same game, but not. Confused? Even if you’ve been following the game(s) semi-regularly, it’s easy to forget or miss a few details. And if you are new to it all, no one would blame you for not being in the know as to what all has transpired.
In 2016’s year-end retrospective, I noted, “Not going anywhere is better than going away!” We didn’t know how prophetic that statement would be for TSW. For 2017, I can follow that up with, “Going where it did is better than going away!” This past year was obviously a big one for the Secret World IP. It’s also been rough, stressful, and ultimately rewarding. Here’s a look back at it.
While many games go festive for the holiday season, no one does it quite like Secret World Legends
. Cutesy doesn’t quite fit here, but creepy sure does! OK, maybe onsie pajamas and a few other seasonal costumes are cuddly; much more of the celebration, however, has teeth. Welcome to Krampusnacht!
Second only to Samhain, Krampusnacht is a the much anticipated winter holiday in the land of conspiracies and secret societies. And although all the elements of Christmases of yore in The Secret World didn’t make the transition (which is understandable and even expected after Halloween), there’s still a good chunk or reveling to partake in. Funcom has also seriously improved a few aspects of the event compared to SWL’s previous ones. There’s still a kink or two to Krampusnacht, but it’s definitely a holiday worth diving into. And here’s your guide to make the most of it before it leaves on January 2nd, 2018.
Remember that big quality-of-life update
that Secret World Legends
launched mid-November? Chances are your quality of SWL
life did indeed improve with a number of those changes. Mine did. Some you may have been enjoying are the new summoned vendor that visits you in the field, or the teleports that allow you to pop instantly back to the three hubs to do your business. Perhaps you’ve gotten one of the new weapon-specific belt talismans (one of the 10 actually works for all weapons) that are mob loot drops. You might even have been having some fun in the Seoul Fight Club with its equal-footing PvP matches. Surely you’ve appreciated the new loot added to dungeons, scenarios, or lairs.
While I certainly benefit from all these other improvements, two of the biggest changes for me have been the anima allocation system and the XP transfer on empowerment. The two are actually tied together, along with the reduced cost to recover glyphs and signets. I wanted to give it some time working with the new system before talking about it. And I’ve concluded that more than just quality of life improvements, these tread a bit into the game-changer category.
Good things come in three’s right? Well this is the third installment of the EverChaosing column, which melds Chaos Theory
together. Why a written equivalent to a Turduckin? Because these are my two favorite games, and just as last year
, I can’t choose between the two when it comes time to express gratitude. I am thankful for both EverQuest II
and Secret World Legends
! Many things. There are overarching things as well as smaller specifics. Sometimes this gratitude is for something constant, and other times it is for change. While it would take much too long to list everything, in the spirit of the day I count a few of my blessings in SWL
Do I love Halloween? Yes, yes I do. And while the season was in full swing, my mind was fully focused there. This season is a great diversion, especially in Secret World Legends
. But with the awesomeness that is Halloween winding down and with Samhain now over
, my mind can finally settle on other matters. Now I know for some, that means Christmastime and Krampusnacht. (One staffer here even declared/warned us of all out Christmas festivities starting November 1st!)
As cool as Krampusnacht is, my mind has turned instead to Season 2. Without my favorite holiday to distract me, I am keen on embracing the big awesome that we’ve all been waiting a long, long time for. New content! New stories! All new zone! Yes, Season 2, I am waiting for you. And the latest little teases coming from Funcom give me hope that we can get it sooner rather than later; the devs’ flaunting it more openly and allowing us to focus on it really has revved up my hype train. It’s almost like there is nothing else in the way and this is their complete focus. Oh yeah! *insert Kool-Aid Man here*