city of heroes

Official Site: City of Heroes
Studio: Paragon Studios/NCsoft
Launch Date: April 27, 2004
Sunset Date: November 30, 2012
Homecoming License Date: January 4, 2024
Genre: Superhero Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, Mac

Our more specific coverage of the City of Heroes revival is also binned here; you can find the tighter chronology of community rogue server posts right here; regular coverage following the official licensing of the Homecoming servers resumes under the regular City of Heroes tag.

The Stream Team: Partying in Paragon Chat to celebrate City of Heroes’ anniversary

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Celebration might not be quite the right word to use when referring to the City of Heroes anniversary, but that doesn't mean fans don't...

Here’s how to Celebrate City of Heroes’ 14th anniversary in Paragon Chat today

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If you're feeling the burning desire to reminisce in City of Heroes and hang out with other people who understand why it was so...
There were some decent tabletop Star Trek games, but no.

Perfect Ten: What your MMO quantity says about you

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It occurs to me that it is very difficult to find MMOs that I have literally never played before in some capacity. There are...

Ship of Heroes shows off new screenshots, says it’s working on maps, costumes, and the healing powerset

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It's spring cleaning month for Ship of Heroes, Heroic Games' Casey McGeever has told forumgoers on the official site. "What we mean by this is...
Please.

City of Titans restructures its development approach thanks to Unreal’s plugins

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Due to the scattered locations of City of Titans' team members, the devs have long since attempted a modular approach to building the superhero...
TERA

The Daily Grind: Which MMO has the dumbest armor?

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Back in February, PC Gamer put out a piece on the absolute dumbest character armor in gaming history. There's more than one MMORPG in...

The MOP Up: Seal Online embraces a cartoony spirit (April 15, 2018)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Massively Overthinking: The best of PAX East and GDC in 2018

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The past couple of weeks has been wild as we dispatched writers to GDC in San Francisco and PAX East in Boston to gather...

Ship of Heroes posts a timeline for the first half of 2018

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With a combat alpha under its belt, the superhero MMORPG Ship of Heroes turns its attention to the challenges that lay ahead. The team...
What you are chasing and will not get.

Perfect Ten: Why trend-chasing doesn’t work at all for online games

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Video games have always been a remarkably insular field; that's the nature of development. Someone produces Super Mario Bros, and a few years later...

PAX East 2018: Talking superhero MMOs with Ship of Heroes’ Casey McGeever

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At this year's PAX East, I discovered that my mental picture of Casey McGeever did not match the actual man in person, but that...
No long

City of Heroes emulator pumps out its first public release

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Former City of Heroes players have plenty of options to try to fill the void of their favorite MMO. There's a chat shell that...

Ship of Heroes upgrades to the latest version of Unreal Engine, adds PopcornFX

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Ship of Heroes just got a bit better looking. Heroic Games announced that it upgraded the upcoming superhero MMORPG from Unreal Engine 4.17 to 4.18...

Ship of Heroes’ Casey McGeever reflects on GDC 2018

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With GDC 2018 in the bag, Casey McGeever is back from showing off Ship of Heroes and has a few reflections about the experience....

Massively OP Podcast Episode 163: Expansions ‘Я’ Us

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Justin and Bree talk expansions for Elder Scrolls Online, Star Trek Online, and Skyforge, with news on Bless, GDC, Ship of Heroes, SWTOR, a new Star Wars title, Project Gorgon, RIFT, WoW, and Trove, with mailbag questions on whether Gorgon vs EverQuest and our Steam Team.

GDC 2018: In the crow’s nest with Ship of Heroes’ CEO Casey McGeever

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Let me be upfront: I've never gotten into a superhero MMO. I love comics; outside of work, it's probably the only fiction I willingly...

Ship of Heroes’ map is ‘larger than the starting maps in City of Heroes’

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If you're a City of Heroes fan - or any kind of superhero fan - then you're gonna want to check out the brand-new...
bang

Massively Overthinking: Paying for MMORPG emulators, legal or otherwise

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MassivelyOp reader Bryan recently wrote to us with a fun question about emulators, a topic that will simply never die as long as MMORPGs...

Ship of Heroes turns a critical eye to February’s combat alpha

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Last month, Ship of Heroes ran its first alpha combat test with backers, and it was a blast (literally). With enough time to process...

The Daily Grind: Are fan emulators of dead MMOs worth developing?

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As an amateur historian and an MMORPG enthusiast, I generally applaud efforts by the community to resurrect, preserve, and even reboot sunsetted games. While...

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