city of heroes

Official Site: City of Heroes
Studio: Paragon Studios/NCsoft
Launch Date: April 27, 2004
Sunset Date: November 30, 2012
Homecoming License Date: January 4, 2024
Genre: Superhero Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, Mac

Our more specific coverage of the City of Heroes revival is also binned here; you can find the tighter chronology of community rogue server posts right here; regular coverage following the official licensing of the Homecoming servers resumes under the regular City of Heroes tag.

Matt Miller announces City of Heroes Loregasm 2015

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Is there something about City of Heroes -- lore-related, mind you -- that you've always wanted to know? What was the deal with the...
My life is not fun.

Perfect Ten: The 10 things every MMO’s official site should have

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Are you ready to have you mind absolutely blown open? Because I have an astonishing truth to lay at your feet: While doing this...

Perfect Ten: Important features MMOs lacked at launch

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Every MMO represents a journey, starting with an idea, progressing to a fledgling beta, launching as a production title, and growing thereafter. All of the...

The Daily Grind: What old MMO feature deserves to make a comeback?

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Today's Daily Grind comes to us from Kickstarter donor Diskonekted, who asks one of the genre's million-dollar questions: What features or technology from older MMOs are...

DCUO returns to the Halls of Power with its next update

3
With DC Universe Online's sped-up content delivery schedule, players fresh off of the munitions update now can look forward to a new hit of...

One Shots: Early morning ride

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It's been a long tradition (from before my tenure) to use a black-and-white version of the first picture of the week for the header...

Massively Overthinking: Crowd control in MMORPGs

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Today's Kickstarter-begotten Massively Overthinking question arrives from donor Ravenwynd, who writes, I love control type characters in mmos. City of Heroes' Mind Controller could lock down...

City of Heroes dev answers more lore questions for game’s anniversary

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City of Heroes is dead; long live City of Heroes! The superhero MMO would have been 11 years old next month but for an...

Douglas Firs cripple City of Titans’ framerate

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File this under "amusing development moments:" The City of Titans team was struggling with low framerate performance for its pre-alpha test map, and only...

The Daily Grind: How important are different body types in MMO character creation?

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I know it's a pain for the art team to have to figure out how to get gear and weapons to fit different shapes,...

Cryptic layoffs alone totaled 18 people

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Massively OP has been contacted by a Cryptic employee -- who wishes to remain anonymous and whose identity we have confirmed -- about the Perfect...

Researcher studies City of Heroes memorymaking

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City of Heroes players, did you ever think your beloved old world would be the subject of academic research? Olle Sköld from Uppsala University...

Valiance Online seeks developers

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Want a job? Silver Helm Studios has posted a notice today declaring that it's looking for remote developers on its City of Heroes-influenced indie superhero MMORPG...

City of Titans shows old test environment before scrapping it

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New games don't spring into being overnight; they take lots of work and incremental steps to a finished product. That goes double for a...

Massively Overthinking: The best MMOs for duoing

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A Massively Overpowered reader by the name of DaBruuzer posed a great question to the team, one I thought we'd have a better time answering as...

Run, Valiance Online, run!

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There's always a world of difference between viewing MMO screenshots and videos. Sometimes you just have to see a game in action to get...

Perfect Ten: My favorite MMO pet classes

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Most folks have certain class traits that appeal to them. Some love being that long-range archer sniper, while others get juiced on the feeling of...

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