crowd control
Massively Overthinking: Trinities and quaternities in MMORPGs
This week's Massively Overthinking topic was inspired from Jake, who wrote in to us wondering about roles in MMORPG classes and group content:
"What happened to roles?...
PAX East 2016: Hands-on with NCsoft’s Master x Master
Master x Master might very well be the MOBA that I learn to love in spite of any and all preconceptions.
I am not, categorically,...
PAX East 2016: Brad McQuaid on Pantheon’s startup, development focus, and old-school nature
The development history of Pantheon: Rise of the Fallen could be generously described as "checkered." The title went through several forms of failed crowdfunding...
Massively OP’s guide to the Project Gorgon starter island
If you get past its (hopefully improving) looks and to the substance of the long-in-development Project Gorgon, you'll find that this game is a...
Massively OP’s guide to MMO dungeon run etiquette
Dungeon runs in MMOs can be a socially terrifying situation, especially for those of us who are quite comfortable in our solo-centric playstyle or...
Allods Online elaborates on new class aspects, weapon mechanics
You might recall that Allods Online has big changes in the works for its classes with the coming Update 7.0. If you don't remember...
The Daily Grind: Which MMORPG offers the best healing experience?
In light of the epic reveal of Revival's graphic healing system this week, I thought Massively OP reader Fenryr Grey's recent question to our...
MMO Mechanics: Eight annoying MMORPG mechanics that grind my gears
The inspiration behind this edition of MMO Mechanics is a recent conversation I had with my housemates about the column and the inner workings...
Trove’s Chloromancer takes root next week
Announced earlier this week, Trove's new Chloromancer class draws inspiration from the RIFT class of the same name, and now we have a better understanding...
Flameseeker Chronicles: Guild Wars 2 Vale Guardian raid boss guide
I've been having a grand auld time smashing my toon against Guild Wars 2's first raiding tier recently, and since I've now (finally!) started...
Blade & Soul’s Assassin gets a class overview and a video
Blade & Soul has released a class overview for the Assassin. NCsoft describes it as "a complex class that excels when they have the...
Skyforge’s Witch blends damage and crowd control
Skyforge has updated its website with an in-depth look at the Witch. It's an advanced class that is described as a skilled manipulator and...
Wisdom of Nym: The state of Final Fantasy XIV’s healers
One of the damage dealers in the party can't stay out of damaging effects because moving interrupts his casts, and he thinks finishing a...
Global Chat: Why is Blizzard so sluggish?
World of Warcraft: Legion and Blizzard's recent decisions were at the forefront of a couple of recent MMO blog posts as of late, their authors...
The Daily Grind: Does your MMO archetype reflect your personality?
A few months ago, blogger Tipa on West Karana wrote a post wondering whether the roles we play in MMOs reflected on our roles...
Crowfall sees crowd control as an important but tricky mechanic
Crowd control is a delicate and contentious topic for MMO designers, especially ones who are making PvP games. And while the Crowfall team isn't...
Blade & Soul founder packs are now available for planned Q1 2016 launch
I was very excited to sit down during Gamescom with Nicolas Coutant, producer at NCSOFT West, about the upcoming US and Europe release of...
Project Gorgon hits musical expansion stretch goal
With 12 days left to go in its Kickstarter campaign, indie MMO Project Gorgon is crossing off stretch goals left and right. The fantasy...
Project Gorgon unveils musical stretch goals
The Project Gorgon Kickstarter is humming along nicely this time around, and the developers have already passed the $25,000 stretch goal. So what's next...
Crowfall explains why you’ll be grouping in the game
If you hate teaming up with others, then boy is Crowfall so not the game for you. In a new combat Q&A video, ArtCraft...