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EverQuest and EverQuest II up experience, faction movement, and rare spawn rates for a week of summer

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It's definitely summertime! The sun is shining (oh gosh is it ever shining), birds are singing, and EverQuest II and EverQuest are going to give...

The Game Archaeologist: Anarchy Online, from launch to now

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July 27th 2001. On this date, Funcom pulled the trigger on Anarchy Online, launching it in North America with a planned release in Europe a...

Massively Overthinking: What class is missing from your favorite MMO?

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I've been obsessed with Albion Online the last few weeks - it really feels so much like Ultima Online to me. Ultima Online but...

EverQuest II begins Scorched Sky festival this weekend, PlanetSide 2 unveils the Chimera

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"Scorched Sky" - is it the weather report for today or EverQuest II's summer festival? Hey, why not both? I'm not sorry. But yep,...

Battle Bards Episode 195: In the mountains

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Attempting to summit the very best of MMO music, the Battle Bards head up, up, up into the mountains with this episode! What musical...

The Game Archaeologist: Anarchy Online, from development to beta

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We all have stories of our very first MMORPG experiences, and the one that I often share is that my initial dip into this...

EverQuest adds The Burning Lands expansion to its free-to-play offerings

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Here's some really great news for EverQuest's free-to-play community: Daybreak has added a whole additional expansion to the roster of what you can experience....
she's a killah

MOP’s quick and dirty guide to finding the perfect MMORPG for your tastes

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Probably one of the most commonly asked questions both here on Massively OP and in various MMORPG discussions everywhere else too is simply, "What...

Massively Overthinking: Abysmal MMO launch experiences

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Elite Dangerous' Odyssey launch has been a stark reminder to me that not all launches and launch experiences are the same. To hear some...

Four Winds: Everything you need to know about Amazon’s Lost Ark

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Raise your hands if you've been eagerly waiting for Lost Ark. Now give me a high five because as announced earlier today, it's finally...

Perfect Ten: 10 MMO prisons where you can do the time of your life

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Chillin' in the clink. Spending time in stony lonesome. Thrown into the slammer. Checking in to the big house. Doing (perfect) 10 to life...

Global Chat: Having a blast in Burning Crusade

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How's Burning Crusade Classic going for those of you venturing back into Blizzard's past? MMO blog Priest with a Cause is having a great...

Eight major unannounced MMO projects that are in the works

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There's nothing more tantalizing nor frustrating than knowing that an MMO or MMORPG is in the works but hasn't been formally announced yet. We...

Ashes of Creation Lead Game Designer Jeffrey Bard leaves to pursue VR development

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Out of all of the former SOE and Daybreak developers that have flocked to Intrepid Studios to work on Ashes of Creation, Jeffrey Bard...

Classic EverQuest launches a pair of unique progression servers today

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Remember way back in April, when Daybreak announced that classic EverQuest was due to get a new progression server? It's still happening. Better yet,...

Perfect Ten: MMO quests where you literally kill 10 rats

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Webster's Dictionary describes "kill 10 rats" as "something nerds do, now shut up and read a few intelligent words." I think the editors are...

The Stream Team: Fast and fury-ous leveling in EverQuest II

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Massively OP's MJ has been enjoying her Ratonga Inquisitor, but nothing ever compares to her Arasai Fury. So now she's returning to that little...

The Game Archaeologist: Dragon Empires, Codemasters’ abandoned MMO

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The name "Codemasters" is far more familiar to European players than North American ones, as the British developer and publisher was active on the...

EverQuest II has launched its new PvP time-locked progression server

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Always an MMO that's up for experimenting with different server rulesets, EverQuest II has a brand-new offering that may excite the competitive players in...

The Game Archaeologist: Jumpgate and Jumpgate Evolution

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Historically, space-bound MMORPGs have not had as easy of a go as their fantasy counterparts. For one thing, there are proportionally fewer of them...

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