daybreak games

See: Daybreak Game Company

It's like there's a party on your hard drive and you need that party to accomplish anything.

EverQuest’s popular progression servers face content competition challenges

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Daybreak says that it is tweaking raid targets and high-end zones for EverQuest's new progression servers. "There are more active players on Ragefire and Lockjaw...

The Stream Team: Heaping helpings of H1Z1 carnage

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MassivelyOP's MJ has had quite a week! It wasn't H1Z1-virus-spreading-around-the-world bad, but the mantra "If it can go wrong, it will" followed her throughout...

The Game Archaeologist: Seven MMOs operating on borrowed time

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Most everyone who knows me well will acknowledge that I'm not generally a cynical, dark person. I'm not rooting for games to fail, for...

Landmark devs: Respawning is working as designed

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Addressing complaints that respawning mobs and resources are broken in Landmark, Daybreak came out today to say that, on the contrary, everything is working...

Massively Overthinking: The value of MMO voice chat

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This week's Massively Overthinking question was shot over to us from Kickstarter donor Celestial, and it's all about voice chat in MMOs. Do you use a...

E3 2015: H1Z1 streamlines base building with construction boxes

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The dust hasn't even settled from H1Z1's recent base-building update, and already Producer Steve George has revealed to us at E3 2015 another great...
Experience a slow unveiling of new content, also known as the real world.

EverQuest II outlines plans for new timelocked servers

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It's hard to deny that there was a definite appeal to EverQuest's progression server when it first came out. So the EverQuest II team...

Global Chat: Does the 12X leveling speed hurt or help SWTOR?

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I love seeing interaction and cooperative projects between MMO bloggers because what fun is there in being an island? Especially when we talk about...

EverQuest 2 will merge servers ‘within the next few months’

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EverQuest 2 producer Holly Longdale says that Daybreak will merge US servers on the long-running fantasy MMO "within the next few months." She says that merges...

One Shots: Bagpipes in the woods

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I can't say that I'm the biggest fan of bagpipe music, although I do harbor a certain fascination for any musical instrument that looks...
WHO WANTS TO TALK COMPUTATIONAL POWER ISSUES?!

PlanetSide 2 discontinues support for 32-bit client

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The shift to widespread use of 64-bit operating hardware and systems is a good thing in many ways; for one thing, it means that...

Steam’s summer sale offers mad MMO deals [Updated Monday]

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Prepare your wallets to go broke and your libraries to fill to the brim with games that you'll never have time to play, for...

The MMO industry mourns the passing of Christopher Lee

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If you haven't heard the news already, then we're sorry to report that Star Wars and Lord of the Rings actor Christopher Lee has...

Perfect Ten: The top 10 healthiest live MMOs

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One question that consistently pops up across the MMO gaming circuit is, "What are the most popular/healthy/active MMOs out there?" Every time I see...

The Stream Team: Checking out H1Z1’s latest changes

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Daybreak has always been very clear that H1Z1 is a game in development, and while it can never be fast enough for fans, the...

The Stream Team: EverQuest II’s Rum Cellar housing tour

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Just because you can't get to EverQuest II's Rum Cellar content yet doesn't mean you can't enjoy the atmosphere of that pirate-y cove. MassivelyOP's MJ...

H1Z1 aims for a ‘massive world,’ adds team members and resources

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Daybreak Game Company isn't pulling back on H1Z1's development, but is instead doubling down on the survival zombie sandbox by adding more team members...

MMO Week in Review: Eyes on EverQuest Next (June 7, 2015)

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Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered's Week in Review! Hey,...

EverQuesting: Why I cheered when EQ’s progression server crashed

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When EverQuest's newest progression server Ragefire came online then took an immediate nosedive, I sprang from my chair cheering. Hey now, don't aim those eye...

MMO Mechanics: Three non-combat mechanics to love

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The wheels in my head have been turning over non-combat mechanics in MMOs for a while now, perhaps because of the buzz surrounding Wander,...

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