daybreak

See: Daybreak Game Company

The Stream Team: EverQuest II-sday, EU edition

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If you've missed out on grouping with the MassivelyOP Minions because of time zones, today is your lucky day! MJ is introducing a European...

Daybreak dev muses about mobile Vanguard diplomacy game

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Vanguard's diplomacy system was always one of the most-talked about features of that late fantasy title, using a card minigame to simulate conversational conflict...

EVE Evolved: Four lessons sandbox MMOs can learn from EVE

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The past few years have seen a resurgence of support for sandbox MMOs, both of the trying-to-be-minecraft creative kind and the hardcore nuke-it-from orbit...

The Stream Team: Hunting down a set of wheels in H1Z1

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Thanks to H1Z1's big patch, MassivelyOP's MJ can finally play someone with hair -- albeit still a male -- and she's going to take...

‘Big damn patch’ arrives in H1Z1

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There are patches, there are big patches, and then there are big damn patches. H1Z1 updated with the latter today, adding in several significant...

EverQuest II cuts expansions, debuts DLCs with Rum Cellar

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With everything that has happened over the last couple of months, players are understandably curious and concerned about of the future of Daybreak Games'...

A look at DC Universe Online’s gung-ho munitions powerset

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Not every superhero was bitten by a radioactive arachnid or born with jacked-up genes; some heroes must pull themselves up by their boostraps and...
Can't we go back to mushroom people? That'd be keen.

EverQuest II is testing class balance updates

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EverQuest II's latest producer's letter is a bit lower key than previous entries, perhaps, but no less vital for it. The letter outlines new...

The Stream Team: Dungeon diving in EverQuest II’s early zones

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There's never a shortage of things to do in EverQuest II, and -- better yet -- you don't have to be high level to...
Power whelming. Power with just the right amount of whelm.

The EverQuest team looks back on 16 years of bad ideas

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EverQuest has been running for a very long time, and the game's successes are pretty transparent to anyone who has been playing the game...

EverQuest’s new progression server could take you eight years to finish

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Back in February, Daybreak announced plans for a new classic EverQuest progression server and allowed players to vote on the future server's ruleset. Yesterday,...

H1Z1 publishes development roadmap

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Wondering where H1Z1 is going to go after its successful pre-pre-launch? Well now there's a handy way to tell that game's future, as the...

Landmark plans prop palette patch

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Landmark's big patch for this week -- which is tentatively scheduled for Thursday -- will be making a significant change to how players deal...

The Stream Team: Watch H1Z1 zombies and win a mouse

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There's nothing quite as important as gathering all the essentials for living in a post-apocalyptic world -- assuming you want to live, that is!...
H1Z1

Here are a whole bunch of H1Z1 news links

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This H1Z1 news roundup is brought to you by MassivelyOP reader Kinya, who dropped so many links in our tip box that the usual...

The Stream Team: Conquering EverQuest II’s Chronoportals

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The fact that EverQuest II was literally born out of the popularity of EverQuest is not lost on the younger game, and during the...

H1Z1 has sold a million copies on Steam

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I think you'll agree with me that Daybreak could really use some good news right about now, and today, it's got some. Daybreak President...

Dave Georgeson talks all things MMOs

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Have you missed the enthusiastic Dave Georgeson since he got the boot from Daybreak last month? Well, he certainly hasn't gone into seclusion; Georgeson...
Make My MMO

Make My MMO: March 21, 2015

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This week in MMO crowdfunding news, SOE fans banded together and attempted to Kickstart this year's Fan Faire. You might recall that Columbus Nova...

H1Z1 won’t charge for Battle Royale anytime soon

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After announcing yesterday that it would be offering a $6.99 monthly pass for H1Z1's Battle Royale mode, Daybreak Game Company said today that it...

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