dev blog

Kickstarted multiplayer cozygame Loftia talks minigames, NPCs, and accessibility

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Mediumly multiplayer solarpunk cozy game Loftia closed out April with another dev blog about the team's progress this week. Bolstered by last year's half-million-dollar Kickstarter,...

Elder Scrolls Online teases the regions and destinations of the Gold Road chapter

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We're less than a month out from the PC launch of Elder Scrolls Online's Gold Road chapter, and if you're still wondering what the...

New World players have a better than 90% clear rate in the Winter Rune Forge raid

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One of the headline features of New World's latest season is the hard-to-say-10-times-fast Winter Rune Forge raid, which Amazon is toasting this week with...

Evercore Heroes, back from the dead, talks new game flow and the rationale for rebirth

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Now that we know Evercore Heroes is returning from its competitive team vs. team PvE origin to a co-operative roguelike, there might be some...

V Rising details gameplay waiting in the Ruins of Mortium, Valheim continues its Ashlands test

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This is either a tale of two games that start with the letter V, two games that are working on new zones, or two...

Here’s how EverQuest and EverQuest II 2024 progression servers – Anashti Sul, Teek, and Tormax – will work

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When Daybreak dropped producer letters for EverQuest and EverQuest II earlier this month, the MMORPG fanbase immediately started buzzing about the new progression servers...

New World elaborates on the design of the eight artifacts added with Season of the Guardian

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Amazon's latest New World dev blog isn't going to shake any foundations with breaking news, but it does deep-dive the new artifacts added in...

Survival MMO Myth of Empires hopes to make ancient Greek armor cool again

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Two months out from launch, survival sandbox Myth of Empires is ramping up for post-release civilizations. One of those is Greece, which is slated...

Dungeons and Dragons Online introduces new loyalty rewards for VIP subbers

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Dungeons & Dragons Online is making its subscription more enticing with the introduction of loyalty rewards. According to Standing Stone Games' latest dev blog...

Overwatch 2 outlines S10 changes for Wrecking Ball, Venture, Tracer, and more

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Overwatch 2's latest dev blog is unsurprisingly all about Venture, the new geotech hero who happens to be nonbinary. Players got to run with...

League of Legends discusses arena mode, gameplay changes, and a PvE ‘bullet heaven’ mode

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Change is a-comin' for several portions of League of Legends, as several devs from Riot Games have come together across multiple blogs and one...

Terraria’s 1.4.5 patch has no ETA – but it has rollerskates

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As we've been covering, multiplayer sandbox Terraria is pushing toward its 1.4.5 launch, the next and probably not really last of its final updates,...

MMO sandbox Anvil Empires previews homesteading upgrades and new crafting stations

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Oh Anvil Empires, MMO players are just not paying any attention to you, but they should be, as Siege Camp's Foxhole has gained a...

Throne & Liberty’s next global beta remains under NDA, tests combat and trading

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We're just a week away from Throne & Liberty's next big global test run, and ahead of the event, Amazon has released a dev...

Pax Dei previews the ‘minimum viable product’ of its next alpha build’s PvP area

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Pax Dei's latest alpha two preview blog would like to set some expectations regarding the FFA PvP zone of Lyonesse that will be open...

New World’s buffed cross-world expeditions LFG helped players suck less at Empyrean Forge (nice)

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If you're recovered from this week's Forged in Aeternum video, in which New World's devs explained that they still can't tell you what exactly...

Valheim shares Ashlands update’s housing decor and a preparation guide, but not a release date

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Content hungry players of Valheim are still waiting for the arrival of the Ashlands, an area and update that was first previewed in January...

Last Epoch writes a postmortem about its bumpy online launch and the lessons learned

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Things may have leveled off for the online multiplayer experience in Last Epoch, but that certainly wasn't the case in the OARPG's first week,...

Lost Skies’ latest dev blog looks at exploding ship parts, island updates, and a utility item in action

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We'll start by pointing out that, no, Bossa Studios' developing PvE survivalbox Lost Skies still has no timeline for testing or release. What it...

Pax Dei elaborates on alpha two’s focus on combat and PvP with updates to several related systems

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Pax Dei developer Mainframe Industries is looking to keep the conversation going about its April 23rd second alpha test, which leads us to its...

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